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Installation and Commissioning
Manual
IT IS THE RESPONSIBILITY OF THE OPERATOR TO MAINTAIN CUSTOMER
SAFETY AT ALL TIMES, AND IT IS IMPERATIVE THAT THE DETAILS SET OUT
IN THIS MANUAL ARE FOLLOWED PRECISELY,
Part No 90500041
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SAFETY WARNING In order to use this machine safely, be sure to read this Installation and Commissioning manual and the Operators Manual carefully before installation, adjustment or use of this machine. Whenever the owner of this machine entrusts disassembly, installation, adjustment, routine maintenance or trouble shooting to another person, the owner should ensure that that person read the appropriate precautions and relevant sections of this manual before starting work. In order that no accide
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2. INSTALLATION Notes on Installation DANGER: NEVER turn the power to the machine ON until installation has been completed. DANGER: In order to avoid injury or damage to the machine due to mis- operation, ensure that the voltage of the mains is 220-240volt AC. Also, in order to prevent possible electric shocks, be sure that the machine is connected to the mains supply with a securely connected earthed plug. WARNING If the location site of this machine has a polished floor it is recom- mended tha
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This machine is designed for indoor use only. Do Not install the machine in any of the following places. Page 3
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Safety Mechanisms and Controls For safety, this machine is equipped with a locking mechanism for securing the steps when the machine is not being played. • The step locking mechanism is controlled as describe below. a. After selecting the course, the step lock is released before game start. b. At game over, the steps are locked. c. If the steps are moved left or right while they are locking or unlocking, the motor temporarily stops in order to prevent damage to the step-lock motor. When the step
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2-1 Fitting the Header Assembly The Header Assembly has a forward centre of gravity, so it is important that at least two people are used to fit or remove the Header Assembly. The fitting position of the Header Assembly is very high, and it is important that a means of reaching the height safely, without stretching, is available. (e.g. steps, step stools etc.) 1. Place the Header Assembly on to the monitor cabinet, connect the connectors and pass the connectors in to the cabinet, slide the heade
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2-2 Connecting the Ski Assy to the Monitor Cabinet. 1. Connect the connectors between the Ski Assembly and Monitor Cabinet. 2. Push the Ski Assembly fully up to the monitor cabinet, taking care not to trap any wires. 3. Fit, finger tight, a joint bracket to each side using 4off Hex Head Set Screws (M10x25), Spring and Flat Washers on each bracket. Tighten fully all screws. Page 6
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NOTE:- When the machine is fully assembled and in its final position, lower the 10 level adjusters, (4 on the monitor cabinet and 6 on the ski assy (especially the two in front of the step assy)), with a spanner so that all castors are raised from the floor, and the machine is level. Tighten the lock nuts with a spanner to ensure that the level adjusters do not move. If this machine is installed on a smooth or shiny floor it is recommended that rubber slip mats be placed under the feet to preven
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3. ADJUSTMENTS 3-1 Turning on the Power After the machine has been installed, turn ON the power. The power switch is located on the rear of the monitor cabinet. 3-2 Adjustment Switches The Adjustment switches are located inside the coin door. 1. Service Switch. Press this switch to obtain game credits without incrementing the play meter. 2. Test Switch Slide the test switch ON to enter test mode. Test mode allows testing and the changing of game settings. (Refer to section 3-3 “Test Mode” (page
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3-3 Test Mode 1. Open the coin door and slide the test switch “ON”. The menu screen will be displayed on the monitor. 2. Select the test required by pressing the ‘Left or Right Selection’ push button. The selected test will ‘blink’. 3. Enter the selected test by pressing the ‘Decision’ push button. Select “EXIT” to return the “Menu Screen”. 4. After testing is completed, ensure that the test switch is returned to the “OFF” position to return to normal game mode. The Test Switch must always be in
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3-3-1 Coin Options 1. Select item (1) “COIN COIN OPTIONS OPTIONS” on the [ DEFAULT IN GREEN ] menu screen to set the game cost and GAME COST related settings. 1 COIN 1 CREDIT .................... (a) 2. Press ‘Select L/R’ to FREE PLAY OFF .................... (b) select the required item. EXIT 3. Use the ‘Decision’ button to adjust the settings. SELECT L/R BUTTON : .CHOOSE DECISION BUTTON : .CHANGE + 4. Select “EXIT” to return to the menu screen. Note :- The price of play on this machine is set
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3-3-2 Game Options 1. Select item (2) “GAME OPTIONS” on the menu screen to set the game options and related settings. 2. Press ‘Select L/R’ to select the required item. 3. Press the ‘Decision’ button to adjust the settings. Standard settings are displayed in green. 4. Select “EXIT” and press ‘Decision’ to return to the menu screen. GAME OPTIONS [ DEFAULT IN GREEN ] GAME DIFFICULTY B ------------ (a) SOUND IN ATTRACT ON ------------ (b) HI SCORE INITIALIZE NO ------------ (c) AUTO HIGH SCORE INIT
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3-3-3 I/O Test 1. Select item (3) “I/O Test” on the menu screen to test the switches, motor and step adjust. 2. Press ‘Select L/R’t to select the required item, then press the ‘Decision’ button to enter the test. 3. Select “EXIT” and press the ‘Decision’ button to return to the menu screen. I/O TEST DIP 4 12345678 ............................(a) SWITCH TEST ............................(b) MOTOR TEST ............................(c) STEP ADJUST ............................(d) EXIT SELECT L/R BUTTO
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3-3-3-1 Switch Test 1. Select Switch Test from the ‘I/O Test’ menu. The following screen will appear on the monitor. Note:- On entering Switch Test the Skis will be unlocked. Ensure that the Skis are returned to the locked condition at the end of the test by entering Motor Test (See 3-3-3-2) SWITCH TEST TEST SW ON .................(a) COIN SW ON .................(b) SERVICE SW ON .................(c) R SELECTION BUTTON ON ............(d) DECISION BUTTON ON ............(e) L SELECTION BUTTON ON .
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3-3-3-2 Motor Test 1. Select Motor Test from the ‘I/O Test’ menu. The following screen will ap- pear on the monitor. MOTOR TEST NOW MOTOR STATE : LOCK ........(a) GO MOTOR : FREE .................(b) EXIT L/R SELECT BUTTON : CHOOSE DECISION BUTTON : EXIT (a) Displays the current condition of the Skis. Display will show ‘LOCK - FREEING - FREE - LOCKING’ as the Skis are tested. (b) Allows the Skis to be locked and unlocked. Display will show ‘FREE - NOW MOVING - LOCK’ as the Skis are being tested
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3-3-4 Sound Test 1. Select item (4) “Sound Test” on the menu screen to test the sound and speakers. 2. The following screen will appear on the monitor. SOUND TEST VOLUME LEFT SP. 1F ------------------ (a) RIGHT SP. 1F ------------------ (b) REQUEST SONG No. 00 ------------------ (c) EXIT L/R SELECT BUTTON : CHOOSE DECISION BUTTON : ENTER 3. Select the required item by ‘Select L/R’ buttons. The selected item will ‘blink’. 4. Pressing the Decision button will cause the selected value setting to bl
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3-3-5 Monitor Test 1. Select item (5) “Monitor Test” on the menu screen to set up and adjust the monitor. 2. On entering monitor test, the screen will display one of the following test patterns. GRADATION PATTERN CROSSHATCH GREEN CROSSHATCH WHITE WHITE WINDOW (H) WHITE WINDOW (M) WHITE WINDOW (L) INTERLACE PATTERN VIEW ANGLE ADJUST (CRT) VIEW ANGLE ADJUST (PROJECTOR) FULL WHITE 3. Use ‘Select L/R’ buttons to change to the next pattern and ‘Decision’ button to return to the Main Menu. 3-3-6 ADS D
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In tem Descriptio (a) Play Total number of games played at each difficulty level for each course. (b) Goal Total number of games completed at each difficulty level for each course. (c) Ext0 Number of games finishing at 1st extended time gate at each difficulty level in race game. (d) Ext1 Number of games finishing at 2nd extended time gate at each difficulty level in race game. (e) Ext2 Number of games finishing at 3rd extended time gate at each difficulty level in race game. (f) Gate Total numb
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4 INITIALIZATION Initialization must be performed before operation and after replacing the game PC board, Rom or Step Controls. If initialization is not performed, the game will not function correctly. During initialization, ensure that the step edges are level. 4-1 Adjustment Method (a) 1. When the power is turned ON the step-lock motor is automatically checked. The motor check first locks the steps, frees them, then locks them again. Note: Ensure that the test switch is OFF during motor check.
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4-2 Adjustment Method (b) 1. Slide the test switch ON. 2. Turn the power OFF and then back ON again. 3. Select “I/’O TEST” and press the decision button (View Change). 4. Select “STEP ADJUST” and press the decision button. The controls are now initialized. 5. After initialization is completed, turn the test switch OFF. The motor check begins. If the motor still does not operate correctly, there is a problem with the motor or switches, and an error will be displayed on the screen. Refer to sectio