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6.688"
1/8" BLEED ZONE
BOOKLET - PSP 2 PANEL 4 PAGE
A0030.02
1/16" SAFETY ZONE
FLAT: 6.688" x 6.75"
FINISHED: 3.375" x 0.0" x 6.688"
PRINT/TEXT ZONES
09/16/04
File name: PSP_2PNL_4PAGE_cvr.eps
Rev 3/05
www.capcom.com
3.375" 3.375"
6.75"
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WARNING TABLE OF CONTENTS Getting Started .......................................... 2 Starting Up ............................................... 3 Controls ................................................... 4 Menu Controls ....................................... 4 Game Select Options ............................... 4 Game Select Screen ................................... 5 Options ....................................................6 Game Settings ...........................
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GETTING STARTED STARTING UP Right side view PSP™ (PlayStation®Portable) system configuration Front side view Setting Up Your PSP™ Saving Scores and Settings Handheld Entertainment System Your scores and settings are automatically saved after changing Set up your PSP™ (PlayStation®Portable) system according to settings and options, in between games and when you return to the instructions in the manual supplied with the system. Turn the the Game Select Screen. You can also choose to manually
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CONTROLS GAME SELECT SCREEN Menu Controls Selecting a Game Note: Use these controls to navigate Press the START button at the Title Screen to open the Game ® Capcom Classics Collection’s menu and options screens. Select Screen. From this menu you will be able to scroll through the entire collection of Capcom Classics, select a game to play, Navigate menu / view a variety of bonus materials, adjust the game’s options, Highlight menu item . . . . . . . . . . . . .analog stick or check out the
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OPTIONS OPTIONS Choose from a variety of Options, which include Game Settings, Control Setup, Save, Load, Delete, Reset Scores and Auto-save. Use the analog stick or directional buttons C and V to highlight an option and the L and R buttons to cycle through the games. Press the S button to select an item. Once selected, use the analog stick or directional buttons Z and X to make the adjustment and press the S button to accept. Pressing the A button will return you to the previous menu. Op
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OPTIONS OPTIONS Rapid Fire Certain games will have a Rapid Fire option. You can toggle this option ON/OFF by highlighting it and pressing the S button. Enabling the Rapid Fire option will allow you "auto-fire" and shoot very fast simply by holding down the fire button. The Rapid Fire button will only affect the shooting or firing function of the game selected and will be mapped to whichever button it’s been assigned. Save Select Save to manually save your game settings, which include butto
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START MENU PAUSE MENU Press the S button when you’re ready to play your selected Press the START button during gameplay to pause a game game from the Game Select Screen. Once the game has loaded, and access the Pause Menu. From this screen, you can adjust press the START button again to access the Start Menu. the currently loaded game’s Control Setup, Video, and Audio Options, as well as view a checklist for each game’s specific Bonus At the Start Menu, you can choose to start a game and beg
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PAUSE MENU BONUS ITEMS ® Each of the 20 games in Capcom Classics Collection has Video Setup a variety of cool Bonuses that can be accessed by pressing the Adjust the game’s viewing area to your PSP™ system’s screen. Use the analog stick or directional buttons to change the A button at the Game Select Screen. In the Bonus section, you can read the history of each game, view artwork, learn helpful scale size from FIT, Enhanced, Original or Stretched. You can tips and strategies, and listen
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BONUS ITEMS MULTIPLAYER Play cooperatively or by alternating turns wirelessly with a Art: friend using the PSP™ system’s Ad hoc mode. To join a game View each game’s artwork and early concept sketches. Use the analog stick or directional buttons to highlight a piece of artwork in progress, press the R button at the Game Select Screen to open the Join Game Menu and join an Ad hoc multiplayer game and press the S button to view it. Once in view mode, you can being hosted by a nearby player.
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MULTIPLAYER GAMES Accepting A Join Game Request For A Below is the basic information and control configuration for each ® of Capcom Classics Collection’s 20 games. Cooperative Game When selecting a game from the Join Game list, the player who When playing in vertical form, the default might change. is hosting a game session will receive a message on their screen allowing them to accept the network connection. Their game will pause while this message is displayed and they will have the 1941:
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GAMES GAMES BLACK TIGER FINAL FIGHT Number of players: 1 Number of players: 1 (2 co-op) (2 alternating) Type of game: Brawler Type of game: Action Default controls: Default controls: Jump: S Attack: F or A Attack: F or A Jump: S Super Attack: F or A + S Information: Three Dragons have Information: Your goal is to descended from the heavens and survive throughout the mean streets of Metro City and attempt to destroyed the kingdom. You are a rescue a young girl, from the evil leader of the
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GAMES GAMES LEGENDARY WINGS QUIZ & DRAGONS Number of players: 1 (2 co-op) Number of players: 1 (2 co-op) Type of game: Shooter Type of game: Trivia Default controls: Default controls: Shoot: S Answer #1: D Bomb/Jump: F or A Answer #2: F Answer #3: A Information: Bestowed wings by Answer #4: S the gods, you must destroy “Dark”, an evil computer that fell from space, Information: Choose one of four brave adventurers (Fighter, which threatens the beautiful Greco Ninja, Amazon, Wizard) and a
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GAMES GAMES THE SPEED RUMBLER THREE WONDERS Number of players: 1 Number of players: 1 (2 co-op) (2 alternating) Type of game: Type of game: Shooter Action, Shooter, Puzzle Default controls: Default controls: Shoot: S Midnight Wanderers: Escape/Roll: F or A Attack: F or A Jump: S Information: The terrorists have taken Super Joe’s family and friends Chariot: hostage and you have 24 hours to Shoot: F or A set them free. Command an armored vehicle outfitted with guns, Charge Attack: S bla
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CREDITS WARRANTY 90-DAY LIMITED WARRANTY Digital Eclipse Software Inc. CAPCOM ENTERTAINMENT, INC. (“CAPCOM”) warrants to the original Lead Programmer Technical Contributions consumer that this UMD™ from CAPCOM shall be free from defects in Dan Filner Isaac Bender, George Phillips, material and workmanship for a period of 90 days from date of purchase. If Jeff Vavasour Producers a defect covered by this warranty occurs during this 90-day warranty period, Michael J. Boccieri, David Sirlin Stu