Руководство по эксплуатации Hasbro Doug Electronic LCD Game 60-036

Руководство по эксплуатации для устройства Hasbro Doug Electronic LCD Game 60-036

Устройство: Hasbro Doug Electronic LCD Game 60-036
Категория: Игры
Производитель: Hasbro
Размер: 0.51 MB
Добавлено: 8/1/2014
Количество страниц: 20
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Hasbro Doug Electronic LCD Game 60-036 Руководство по эксплуатации - Online PDF
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Краткое содержание
Краткое содержание страницы № 1

ELECTRONIC LCD GAME
MODEL 60-036 MODEL 60-036 MODEL 60-036 MODEL 60-036 MODEL 60-036
600360001IWTI-01 600360001IWTI-01 600360001IWTI-01
600360001IWTI-01 600360001IWTI-01
1

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DO IT FOR BLUFFINGTON! DO IT FOR BLUFFINGTON! DO IT FOR BLUFFINGTON! DO IT FOR BLUFFINGTON! DO IT FOR BLUFFINGTON! DO IT FOR PATTI! DO IT FOR PATTI! DO IT FOR PATTI! DO IT FOR PATTI! DO IT FOR PATTI! The town of Bluffington is never quite the same after the Funnie family moves into town. In some ways, Doug Funnie is your average Bluffington freshman high school student , with the same kind of problems that any high school guy has. But Doug is special, heÕs a really nice guy . Everyone (except

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THE GAME STORY THE GAME STORY THE GAME STORY THE GAME STORY THE GAME STORY Then in the end of the game, in the final stage, Doug has to win the townÕs big bicycle race. The prize money from the race will give Doug enough money to take Patti to the concert! If you can win the big race, you Õll see the game winning ending but itÕ s kind of a surprise ending, so you Õll have to win the big race to see it for yourself. 3

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NO JOB TOO ODD NO JOB TOO ODD NO JOB TOO ODD NO JOB TOO ODD NO JOB TOO ODD You always play as DOUG. There are 5 stages of play . You always play through all 5 stages of the game. Each stage requires a special challenge: STAGE 1: APPLE PICKER STAGE 1: APPLE PICKER STAGE 1: APPLE PICKER STAGE 1: APPLE PICKER STAGE 1: APPLE PICKER Doug, Skeeter and Porkchop go to Bluffington Farm to pick apples for the farmer . Doug thinks heÕll have to climb up and down a ladder to reach the high apples,

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THE OBJECT OF THE GAME THE OBJECT OF THE GAME THE OBJECT OF THE GAME THE OBJECT OF THE GAME THE OBJECT OF THE GAME out of the tar -machine, pick him up before his feet get stuck in the tar! STAGE 3: PAPER BOY STAGE 3: PAPER BOY STAGE 3: PAPER BOY STAGE 3: PAPER BOY STAGE 3: PAPER BOY Doug gets a paper route to deliver newspapers. He thinks heÕll have to drive his bicycle by each house. But Mr . Dink gives Doug an electronic skateboard to make deliveries! There are dogs and cats at many of

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STAGE 5 BICYCLE RACER STAGE 5 BICYCLE RACER STAGE 5 BICYCLE RACER STAGE 5 BICYCLE RACER STAGE 5 BICYCLE RACER The day of the concert has almost arrived. Doug hasnÕt come up with all the money he needs. So Doug enters a bike race. If Doug wins the race, he wins enough prize money for great seats at the concert! DonÕt crash into other racers (especially Roger ) and steer clear of bumps in the road! Game Winning Animation: Game Winning Animation: Game Winning Animation: Game Winning Animat

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HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY OVERCOME EVERY CHALLENGE! OVERCOME EVERY CHALLENGE! OVERCOME EVERY CHALLENGE! OVERCOME EVERY CHALLENGE! OVERCOME EVERY CHALLENGE! SWING SWING OFF MAX RESET SCORE LEFT RIGHT SOUND ON/ FASTER DOUG START BUTTON ON/START -to turn on the unit. -to start the game. -to start each stage. MAX SCORE -to take a look at the maximum score during the pause between stages and after the story is complete (after stage 4). 7

Краткое содержание страницы № 8

SOUND -to control sound: on or off. OFF -to turn off the unit. (the unit also shut off automatically after 3 minutes of no action) Ò Ó -to jump/move/steer/dodge left. Ò Ó -to jump/move/steer/dodge right. FASTER -to move faster . DOUG BUTTON -to pick apples. -to lay strips of tar . -to throw newspapers. -to sling shot hot dogs. -to collect bonus points by helping out a friend, either Porkchop, Skeeter, or Patti. -for turbo speed in bicycle race (can only use 3 times in the stage). RESET -to re

Краткое содержание страницы № 9

HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY Press the ON/ST ART button to turn on the game. You will hear an ÒÓ beep and the maximum scor On e is displayed. Press the ON/ST ART button again to start the game from stage 1 when you are r . Y eadyou will hear a ÒGame StartÓ melody and you begin play with zero score. Each stage begins with Doug having to fulfill a special challenge. There are 5 stages of play . You always play as Doug and always play through all 5 stages. In eac

Краткое содержание страницы № 10

Use your control buttons to help you: Use your control buttons to help you: Use your control buttons to help you: Use your control buttons to help you: Use your control buttons to help you: Ò Ó -to jump/move/steer/dodge left. Ò Ó -to jump/move/steer/dodge right. FASTER -to move faster . DOUG BUTTON -to pick apples. -to lay strips of tar . -to throw newspapers. -to sling shot hot dogs. -to collect bonus points by helping out a friend, either Porkchop, Skeeter, or Patti. -for turbo speed in bicycl

Краткое содержание страницы № 11

HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY In stage 1, youÕre an APPLE PICKER. In stage 1, youÕre an APPLE PICKER. In stage 1, youÕre an APPLE PICKER. In stage 1, youÕre an APPLE PICKER. In stage 1, youÕre an APPLE PICKER. AN APPLE A DAY... KEEPS ROGER FROM ASKING PATTI TO THE CONCERT! Use your ÒÓ and ÒÓ buttons to jump into the apple tree in the jumping boots designed by Mr . Dink. Then press the DOUG button to grab each apple. On your way down from jumping, press the DOUG bu

Краткое содержание страницы № 12

In stage 2, black top Bee BeeÕs driveway. In stage 2, black top Bee BeeÕs driveway. In stage 2, black top Bee BeeÕs driveway. In stage 2, black top Bee BeeÕs driveway. In stage 2, black top Bee BeeÕs driveway. Use the ÒÓ and ÒÓ buttons to tar over the holes in the tar machine that Mr. Dink built for you. Press the DOUG button quickly when a hole appears, so you tar it perfectly instead of getting your tar machine stuck in the hole! When Porkchop falls out of the tar machine, press the DOUG but

Краткое содержание страницы № 13

HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY Use your ÒÓ and ÒÓ to ride your electronic skateboard that Mr. Dink invented! Stay out of the way of dogs and cats (theyreÕ not good newspaper readers anyway!). Use your DOUG button to throw the newspapers to the right houses. When Skeeter appears, use the DOUG button to do a loop-de-loop! In stage 4, youÕre a hot In stage 4, youÕre a hot In stage 4, youÕre a hot In stage 4, youÕre a hot In stage 4, youÕre a hot dog vendor! dog vendo

Краткое содержание страницы № 14

In stage 5, you have one last chance to earn enough money In stage 5, you have one last chance to earn enough money In stage 5, you have one last chance to earn enough money In stage 5, you have one last chance to earn enough money In stage 5, you have one last chance to earn enough money to take Patti to the concert. You have to win the bicycle to take Patti to the concert. You have to win the bicycle to take Patti to the concert. You have to win the bicycle to take Patti to the concert

Краткое содержание страницы № 15

HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY CONGRATULATIONS! YOU WON THE RACE! BUT YOU DIDNÕT NEED THE MONEY TO BUY PATTI A GREAT SEAT AFTER ALL. SHEÕS JUST AS HAPPY TO SIT NEXT TO YOU ON THE TOP OF THE HILL OVERLOOKING THE CONCERT. PATTI ISNÕT IMPRESSED BY MONEY. SHEÕS IMPRESSED BY YOU! There is a simple ÒStage CompleteÓ melody as you complete each stage. The game pauses after each stage and the next stage number is shown. Press the ON/ST ART button to start the next sta

Краткое содержание страницы № 16

EVERY POINT YOU EARN GETS YOU EVERY POINT YOU EARN GETS YOU EVERY POINT YOU EARN GETS YOU EVERY POINT YOU EARN GETS YOU EVERY POINT YOU EARN GETS YOU CLOSER TO THE CONCERT! CLOSER TO THE CONCERT! CLOSER TO THE CONCERT! CLOSER TO THE CONCERT! CLOSER TO THE CONCERT! 10 10 10 10 10 each apple you pick up, you can get 10 points and if you POINTS throw it to Skeeter or Porkchop, you can earn 10 points. If you press DOUG button while Skeeter or Porkchop is receiving the apple, you can get 50 points as

Краткое содержание страницы № 17

BATTERIES BATTERIES BATTERIES BATTERIES BATTERIES INSERTING THE BATTERIES INSERTING THE BATTERIES INSERTING THE BATTERIES INSERTING THE BATTERIES INSERTING THE BATTERIES To insert the batteries, remove the battery compartment cover at the back of the game. (To remove cover, push in direction of the arrow.) Insert two ÒAAÓ/LR6 batteries (not included), making sure to align Ò +Ó and Ò-Ó as shown. TO ENSURE PROPER FUNCTION: TO ENSURE PROPER FUNCTION: TO ENSURE PROPER FUNCTION: TO ENSURE PROPER FUN

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CAUTION CAUTION CAUTION CAUTION CAUTION High temperature will Do not use a pencil or destroy the unit. Do pin to press the not leave unit in direct RESET switch. Use a sunlight. ball-point pen. Do not press the liquid crystal display and SWING SWING avoid heavy shock or Clean only with a piece the display may fail. of soft dry cloth. Replace batteries at the first sign of erratic operation. DEFECT OR DAMAGE DEFECT OR DAMAGE DEFECT OR DAMAGE DEFECT OR DAMAGE DEFECT OR DAMAGE If a part of your g

Краткое содержание страницы № 19

WARRANTY WARRANTY WARRANTY WARRANTY WARRANTY 90-DAY LIMITED WARRANTY 90-DAY LIMITED WARRANTY 90-DAY LIMITED WARRANTY 90-DAY LIMITED WARRANTY 90-DAY LIMITED WARRANTY Tiger Electronics, Ltd. (Tiger) warrants to the original consumer purchaser of this product that the product will be free from defects in materials or workmanship for 90 days from the date of original purchase. This warranty does not cover damages resulting from accident, negligence, improper service or use or other causes not arisi

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THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE


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