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Reference Manual
Contents
Reference Guides ..........................................................................................2
Using this Reference Manual ........................................................................2
Internal Design of the CP5 & CP50 3
Principal Components ...................................................................................3
Tone Generator .............................................................................................4
Song Settin
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Reference Guides Reference Guides Your CP5 or CP50 stage piano comes with three different reference guides — the Owner’s Manual, the Reference Manual (this document), and the Data List. While the Owner’s Manual is packaged together with the stage piano as a hardcopy booklet, this Reference Manual and the Data List are provided as pdf documents on the bundled CD-ROM. Owner’s Manual (hardcopy booklet) The Owner’s Manual describes how to set up your CP5 or CP50 and how to perform basic operation
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Internal Design of the CP5 & CP50 Principal Components The internal design of your CP5 or CP50 is divided into three main sections — namely, the Tone Generator, the Song Set- ting area, and the Controller. CP5/CP50 Controller Song Setting Area Tone Generator Performances MIDI record and play LEFT1/LEFT RIGHT1/RIGHT User Songs LEFT2 RIGHT2 * * Master Master Preset Drum Patterns Reverb Compressor Equalizer TRACK block block block MIC INPUT * Audio record and play Wave MIC INPUT * *: Componen
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Internal Design of the CP5 & CP50 > Tone Generator Tone Generator Your stage piano's Tone Generator produces sounds based on performance data that you create by playing the key- board, operating the sequencer, and using various controllers. In specific terms, the Tone Generator is made up of Per- formances, a Master Compressor block, and a Master Equalizer block. The term “Performance” is used to describe a single preset that allows a number of voices to be produced together. Meanwhile, the Ma
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Internal Design of the CP5 & CP50 > Tone Generator Left & Right Parts The left and right parts that make up each Performance respond to your playing of the keyboard or to MIDI input and use the built-in Tone Generator to produce the appropriate sounds in response. The CP5 has four such parts — LEFT1, LEFT2, RIGHT1, and RIGHT2 — while the CP50 has two — LEFT and RIGHT. Regardless of the number available, you can freely arrange these parts in a layered configuration or a split configuration for
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Internal Design of the CP5 & CP50 > Tone Generator Roles of Blocks & Common Settings Area The roles of each of the blocks and the Common Settings area that make up CP5 and CP50 parts are as follows. Voice Block The Voice block is used to specify the type of musical-instrument sound that will be produced for the corresponding part by the Tone Generator. Using a range of advanced sound-synthesis techniques, your CP5 or CP50 can faithfully repro- duce the unique sonic characteristics of a broad
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Internal Design of the CP5 & CP50 > Tone Generator TRACK Part Each CP5 or CP50 Performance can also contain a backing track for playing back as an accompaniment to your key- board performances. Three different types of backing track can be selected — namely, Preset Drum Patterns, User Songs, and Wave files. Whenever you select a Preset Drum Pattern or a Wave file located on a USB flash-memory device, the TRACK part can be used to set its volume, pan, and reverb send level. For more details on
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Internal Design of the CP5 & CP50 > Tone Generator NOTICE If you overwrite a Performance in the User Performance memory, it will be permanently deleted. In order to avoid loosing irreplaceable data, therefore, you should take special care when selecting where to store newly-created Performances. NOTE Performance 1 from Group A within the USR1 memory bank will always be selected when you press the [USER] button while holding down the [EXIT] button. External Performance Memory Accessed using the
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Internal Design of the CP5 & CP50 > Tone Generator HINT Using External Performance Memories In order to save Performances in an External Performance memory or to use an External Performance memory from a USB flash-memory device, the USB flash-memory device in question must be plugged into your CP5 or CP50. When you do so, the stage piano will behave in a number of different ways depending on whether or not it already contains an External Performance memory and when the USB flash-memory device
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Internal Design of the CP5 & CP50 > Song Setting Area Song Setting Area The Song Setting area is used to record and play MIDI sequences and audio files for use as Performance backing tracks. MIDI sequences can take the form of built-in Preset Drum Patterns (playback only) or User Songs that you can both record and play. Meanwhile, the Song Setting area’s audio functions allow you to record Wave files to a USB flash- memory device and to play back Wave files previously stored on such a device.
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Internal Design of the CP5 & CP50 > Controller Controller Your stage piano’s Controller consists of the keyboard, pitch bend wheel, knobs, foot pedals, and other input devices used while playing. It is important to bear in mind that the keyboard itself does not generate any sound; instead, it sends note, velocity, and other performance-related signals to a tone generator, which then produces sounds in response. In the same way, the other Controller devices also send signals to the tone gener
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Internal Design of the CP5 & CP50 Reference This section provides a detailed description of the parameters used to configure your CP5 or CP50. Reference Left & Right Parts [VOICE] Left & Right Parts [PRE-AMP] The following describes the parameters that can be set for left and right parts on a block-by-block basis. These descriptions apply to the LEFT1, LEFT2, RIGHT1, and RIGHT2 parts on the CP5, and [MOD-FX] to the LEFT and RIGHT parts on the CP50. [PWR-AMP] (CP5 only) [LEFT1]/[LEFT2]/[RIG
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Voice name Description Internal Design of the CP5 & CP50 DX Woody With its rich, woody body, the DX Woody voice delivers a mellower electric-piano sound. DX FTine Recreating a classic voice from the DX electric piano, the DX FTine shows off the characteristic Reference attack sound of this instrument. Left & Right Parts DX 7 II With the body portion of the sound changing in response to how you play, the DX 7 II will allow you to experience the wonderful richness of expression for which the DX
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On-screen name Associated voices Description Internal Design of the CP5 & CP50 (and full name) H Hammer CP5 only — CF Grand, This parameter is used to adjust the apparent soft- (Hammer Stiffness) S6 Grand, CP80, CP88, ness or hardness of the piano sound in much the Reference 71Rd I, 73Rd I, 75Rd I, same way as if softer or harder hammers were 78Rd II, Dyno, 69Wr, and used to strike the strings. It is available on the CP5 Left & Right Parts 77Wr only. [VOICE] Setting values: Soft2, Soft1, Nor
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Modulation Effect Block Internal Design of the CP5 & CP50 Using a Modulation Effect block, an audio effect can be applied to the part’s voice in order to mod- ify its spatial characteristics. Reference Left & Right Parts Selecting Modulation Effect Block Types [VOICE] [PRE-AMP] Press and hold the [MOD-FX] button (for at least one second) Navigate to Page 1 Edit Sequence [MOD-FX] using the [ PAGE] button if necessary Turn Knobs 1 to 3 [PWR-AMP] (CP5 only) The following tables identi
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After selecting Other as the modulation effect type, you will be able to use Knobs 2 and 3 to choose effect categories and individual effects. The following table identifies and describes the different Internal Design of the CP5 & CP50 types of effect that are available for selection within the Other group. Reference Effect category Effect name Left & Right Parts [VOICE] [PRE-AMP] [MOD-FX] [PWR-AMP] (CP5 only) On-screen name Description [LEFT1]/[LEFT2]/[RIGHT1]/ (and full nam
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On-screen name Description Internal Design of the CP5 & CP50 (and full name) Effect category: Distortion (DST) Reference AmpSim1 (Amp Simulator 1) Amp Simulator 1 replicates the sound produced by guitar amplifiers. Left & Right Parts AmpSim2 (Amp Simulator 2) Amp Simulator 2 replicates the sound produced by guitar amplifiers. [VOICE] CmpDst Compressor & Distortion combines compression and distortion effects. [PRE-AMP] (Compressor-Distortion) [MOD-FX] CmpDst+ The Compression-Distortion-De
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For non-piano voices: Internal Design of the CP5 & CP50 Effect category Reference Left & Right Parts Effect name [VOICE] [PRE-AMP] In the case of non-piano voices, effects can be selected from the categories that make up the Other group as described above. In addition, the modulation effects, which are primarily for PIANO and [MOD-FX] E.PIANO voices, are grouped together in the MOD category. For more details regarding these [PWR-AMP] (CP5 only) effects, see For PIANO and E.PIANO v
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On-screen name Associated effects Description Internal Design of the CP5 & CP50 (and full name) R Rate Small Phaser This parameter is used to adjust the modula- tion speed. Reference Reso Touch Wah and Pedal Wah This parameter is used to set the resonance Left & Right Parts (Resonance Offset) offset value. [VOICE] S Sens. (Sensitivity) Touch Wah This parameter is used to adjust how sensi- [PRE-AMP] tive the filter-sweep effect is to playing veloc- ity. [MOD-FX] Speed Max90, Max100, Flanger
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On-screen name Description Internal Design of the CP5 & CP50 (and full name) D Delay Time R>L This parameter is used to set the time that elapses between input of sound via the right channel and output via the left channel. Reference Density Reverb effects: This parameter is used to set the reverb density. Left & Right Parts Early Reflections: This parameter is used to set the density of early reflections. [VOICE] Depth This parameter is used to set the depth of the simulated room. [PRE-AMP