Sumo SL001 user manual

User manual for the device Sumo SL001

Device: Sumo SL001
Category: Robotics
Manufacturer: Sumo
Size: 1.27 MB
Added : 2/28/2013
Number of pages: 32
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Summaries

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Abstracts of contents
Summary of the content on the page No. 1

Sumo Robots
Two Robot Sumo Wrestlers
with Artificial Intelligence
SL001 Instructions
Read and save these instructions.

Summary of the content on the page No. 2

Summary of the content on the page No. 3

Table of Contents Warnings....................................................................................5 Important.Battery.Information.....................................................6 Battery.Installation......................................................................7 Overview....................................................................................9 Playing.the.Game.......................................................................9 Remote.Control.Operation.....

Summary of the content on the page No. 4

Warnings Table of Contents Troubleshooting........................................................................25 Care.and.Maintenance.............................................................27 Specifications............................................................................27 Statement.of.FCC.Compliance..................................................28 FCC.Label.Compliance.Statement.............................................29

Summary of the content on the page No. 5

Warnings •..Do.not.expose.units.to.water.or.moisture. •..Do.not.expose.units.to.extreme.temperatures.from.any.source.. •..Do.not.drop.or.subject.the.units.to.excessive.force.or.shock. 5

Summary of the content on the page No. 6

Important Battery Information •...Do.not.mix.old.and.new.batteries. •...Do.not.mix.Alkaline,.standard.(Carbon.Zinc).or.rechargeable. (Nickel-Cadmium).batteries. •..Use.only.batteries.of.the.same.or.equivalent.type.as.. recommended. •..Due.to.small.parts,.an.adult.should.install.and.replace.batteries. •..Insert.batteries,.observing.proper.+/–.polarities. •..Do.not.short-circuit.the.supply.terminals. •..Do.not.recharge.nonrechargeable.batteries. •..Do.not.use.rechargeable.batteries. •..Do.not.disp

Summary of the content on the page No. 7

Battery Installation Remote Control 1.. Ensure . .the.power.switch.is.in.the.OFF.position. 2.. .To.open.the.battery.compartment.on.the.remote.control,. remove.the.screw.using.a.Phillips.screwdriver.(not.included),. then.lift.off.the.cover. 3.. .Install.3.AAA.batteries.(purchase.separately).into.the.battery. compartment,.observing.proper.+/–.polarities.as.indicated. 4.. .Replace.the.cover,.then.reinstall.the.screw.using.a.Phillips. screwdriver.(not.included). 7

Summary of the content on the page No. 8

Battery Installation Note:.If.remote.control.battery.power.is.weak,.the.power.LED. indicator.flashes..Replace.the.batteries. Charger 1.. .To.open.the.battery.compartment.on.the.charger,.remove.the. screw.using.a.Phillips.screwdriver.(not.included),.then.lift.off. the.cover. 2.. .Install.3.AA.batteries.(purchase.separately).into.the.battery. compartment,.observing.proper.+/–.polarities.as.indicated. 3.. .Replace.the.cover,.then.reinstall.the.screw.using.a.Phillips. screwdriver.(not.included). 8

Summary of the content on the page No. 9

Overview Inspired.by.Sumo.wrestling,.the.goal.of.the.game.is.to.push.your. robot.Sumo.opponent.out.of.the.Dohyo.ring..Players.use.the. infrared.remote.controls.to.execute.various.offensive.or.evasive. maneuvers.against.an.opponent,.or.a.robot’s.artificial.intelli- gence..Advanced.players.may.test.their.skill.by.creating.exciting. new.user-defined.stunts.for.the.robot.Sumo.wrestlers.. Playing the Game One.game.consists.of.five.matches;.each.match.lasts.approxi- mately.one.minute..The.winner.is.de

Summary of the content on the page No. 10

Remote Control Operation The.remote.controls.drive.two-player.(two-player.mode).and.one. player.vs..artificial.intelligence.(one-player.mode).. Note:.During.A.I..(artificial.intelligence).mode,.all.remote-control. functions.are.deactivated.. 1.. .To.use.a.remote.control,.after.battery.installation,.the.unit. must.be.calibrated. 2.. .To.calibrate.a.remote.control,.move.its.joystick.in.a.circular. motion.around.its.outermost.perimeter. 3.. T . he.remote.controls.have.an.operational.range.of.approx

Summary of the content on the page No. 11

Commands and Maneuvers To.perform.individual.commands.and.preprogrammed.maneuvers. with.the.remote.control,.use.the.reference.chart.below.. Features Description ACTION 1 .•..Single.click.—.Front.of.Robot.moves.towards. the.other.one. •..Double.click.—.Back.of.Robot.moves.to- wards.the.other.one. ACTION 2 (Level 2) .•..Single.click.—.Counterclockwise.180°.turn.or. user-defined.stunt.action.1.** •..Double.click:.Clockwise.180°.turn.or.user- defined.stunt.action.2.** ACTION 3 (Level 2) •..Single.cl

Summary of the content on the page No. 12

Commands and Maneuvers ON/OFF •.Powers.the.remote.control.on.and.off.. ATTACK 1 .•..Protective.Shell.—.Repels.opponent.away.with.the. Dohyo.barrier..No.directional.limitation. ATTACK 2 .•..Thunder.Shot.—.Opponent.loses.control.and. shakes. ATTACK 3 .•..Laser.Beam.—.An.attack.to.the.challenger.behind. you..Opponent.is.repelled.away.from.you. START/STOP •.Start.or.stop.the.game. •..To.start.a.new.game.and.clear.all.match.records,. press.and.hold.the.START/STOP.button. BRAKE .•..Stops.the.current.s

Summary of the content on the page No. 13

Commands and Maneuvers .. 13

Summary of the content on the page No. 14

Keeping Score Five.LEDs.on.the.front.of.each.robot.indicate.matches.played.and. won..The.first.to.win.3.out.of.5.matches.wins.the.game. 1.. .During.the.first.match,.the.far.left.LED.on.both.robots.blinks. green.and.red..This.indicates.the.match.is.in.play.. 2.. .When.the.match.is.finished,.the.LED.blinks.green.on.the.. winning.robot.and.red.on.the.losing.robot.. 3.. .Steps.one.and.two.are.repeated.with.the.next.LEDs.in.the. sequence.until.3.out.of.5.matches.are.completed. 4.. .The.first.LED.illu

Summary of the content on the page No. 15

Charger Operation A.full.charge.yields.approximately.5-6.minutes.of.robot.action... A.low.battery.is.indicated.when.the.robot’s.second.and.fourth. LED.blink.rapidly.. 1.. .Before.charging,.ensure.the.robot.is.switched.off.. 2.. .Place.the.robot.on.the.charger..The.front.of.the.robot.aligns. with.the.front.of.the.charger.. 3.. .Ensure.two.power.connectors,.two.wheel.slots.and.the.bal- ance.point.connections.align.properly..All.connections.fit. together.one.way;.do.not.force. 1 4.. .A.red.LED.on.t

Summary of the content on the page No. 16

The Dohyo Barrier Dohyo Borderline The.Dohyo.is.a.bordered.circular.area.where.game.matches. are.played..A.match.is.won.or.lost.when.a.robot.is.pushed.out. of.the.Dohyo..For.best.results,.always.keep.the.Dohyo.surface. clean.and.level..Any.debris.on.the.surface.may.impair.the.robot’s. localization.system.and.cause.a.malfunction..For.added.stability,. we.recommend.taping.down.the.outer.border.barrier.around.the. Dohyo. 16

Summary of the content on the page No. 17

Game Modes There.are.three.ways.to.play.the.game:. •..Two.player.(two-player.mode). •..One.player.vs..artificial.intelligence.(one-player.mode). •..Artificial.intelligence.vs..artificial.intelligence.(demonstration. mode) Robots.“learn”.and.retain.tactical.strategies.in.memory.as.moves. are.employed.during.a.game..The.more.moves.you.use,.the.more. skillful.the.robots.become.with.those.moves..The.robots.execute. learned.tactics.during.games.using.their.artificial.intelligence. To.select.a.play.mo

Summary of the content on the page No. 18

Two Player (Two-Player Mode) 1.. .To.select.two-player.mode,.ensure.each.robot.is.set.to.a.cor- responding.remote.control.frequency..For.example,.select.R/C1. to.control.a.robot.with.the.remote.set.to.CHANNEL 1;.select. R/C2.to.control.a.robot.with.the.remote.set.to.CHANNEL 2. 2.. .Place.the.robots.in.the.shaded.area.of.the.Doyho,.facing.. each.other.. 3.. .To.begin.a.match,.press.the.START/STOP.button.on.each. remote.control..Five.LEDs.on.each.robot.blink.to.indicate.. a.countdown.sequence.. 4.

Summary of the content on the page No. 19

Artificial Intelligence vs. Artificial Intelligence (Demonstration Mode) 1.. .To.play.a.game.in.demonstration.mode,.slide.the.switch. located.on.the.back.of.both.robots.to.the.A.I..(Artificial.Intel- ligence).setting. 2.. .Place.the.robots.in.the.shaded.area.of.the.Doyho,.facing.each. other..Infrared.communication.begins.immediately..Five.green. LEDs.on.each.robot.blink.to.indicate.a.countdown.sequence.. The.robots.begin.the.match.after.the.countdown.. 3.. .During.the.match,.the.robots.utilize

Summary of the content on the page No. 20

Remote Control vs. Artificial Intelligence (One-Player Mode) 1.. .To.select.one-player.mode,.ensure.one.robot.is.set.to.a.corre- sponding.remote-control.frequency..For.example,.select.R/C1. to.control.a.robot.with.the.remote.set.to.CHANNEL 1. 2.. .Ensure.the.second.robot.is.set.to.A.I..mode.. 3.. .Place.the.robots.in.the.shaded.area.of.the.Doyho,.facing.. each.other. 4.. T . o.activate.the.A.I..robot,.lift.it.up.and.set.it.down. 5.. .To.begin.the.countdown.sequence,.press.the.START/STOP. button.


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