Zing Magic Series 80 user manual

User manual for the device Zing Magic Series 80

Device: Zing Magic Series 80
Category: Games
Manufacturer: Zing Magic
Size: 0.55 MB
Added : 3/17/2014
Number of pages: 11
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Summaries

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Abstracts of contents
Summary of the content on the page No. 1












Zingles
for the Series 80 platform
User Guide

Summary of the content on the page No. 2

© Copyright 2004-2005 ZingMagic Limited All rights reserved. This documentation and the software referred to are copyrighted works of ZingMagic Limited, England. Reproduction in whole or part by any means whatsoever without the express written permission of ZingMagic Limited is prohibited. Reverse engineering is also prohibited. The information in this document is subject to change without notice. ZingMagic Limited accepts no liability for loss or consequential loss from misuse or any d

Summary of the content on the page No. 3

Table of Contents User Guide ............................................................... 1 Introduction ............................................................. 2 Welcome to Zingles .......................................................................... 2 About this Document.................................................................... 2 Installation ............................................................................... 2 Using Zingles............................

Summary of the content on the page No. 4

1 Introduction Welcome to Zingles Zingles is a simple yet highly addictive logic puzzle game and forms part of the Strategy and Puzzle game portfolio available from ZingMagic. About this Document This User Guide is intended for use with devices based on the Series 80 platform, including the Nokia 9300 and 9500. It explains how to use the Zingles application and, in so doing, it assumes that the reader is familiar with the standard features of their device. Installation Installat

Summary of the content on the page No. 5

2 Using Zingles This chapter describes the main features of the Zingles application and how they are used to play the game. Rules of the Game The aim of the game is to place a piece within the board such that each row, each column and each sub-grid (or region) only contains one instance of each piece – a ‘Zingle’ piece !. At the start of a game a number of pieces are placed on the board. These are known as ‘givens’. The remainder of the board contains blank squares for you to complet

Summary of the content on the page No. 6

Using Zingles Making moves Moves consist of placing a piece on a board square. Use the arrow keys to move the cursor around the board to the position at which you wish to place a piece. Zingles supports numerous ways of entering moves: Typing the numbers 1 to 9 will place the corresponding piece on the current square. Typing the characters ‘a’ to ‘i’ or ‘A’ to ‘I’ will place the corresponding piece on the current square. This is useful when using the alphabetic piece set. Using

Summary of the content on the page No. 7

Using Zingles To remove a pencil mark simply enter the piece indicator (‘1’ to ‘9’) a second time. Press the ‘0’ key to exit marking mode and return to piece placement mode. Cross hatching the board As an alternative aid to the solving process you may choose to use the cross hatch feature of Zingles. Simply choose which number you wish to have cross hatched from the menu. Choose none to remove the cross hatching. The board shows the cross hatching display for ‘4’ s. Any cell t

Summary of the content on the page No. 8

Using Zingles Solving boards Zingles has a lightning fast board solver built in. Simply choose the Solve board menu option and Zingles will complete the board, displaying the solution. Solving external boards If you wish to solve a board obtained externally simply create a game that initially contains 81 blanks – choose the ‘blank’ level. You may either use the current game board or choose to create a new game from the game list view. Place the pieces as per external game on the board

Summary of the content on the page No. 9

Using Zingles easy – boards contain around 35 givens medium – boards contain around 30 givens hard – boards contain around 25 givens blank – board contains 0 givens. Use this level to enter external boards Zingles also supports a popular game variation whereby the pieces along the diagonals of the board are also required to be unique. Games with unique diagonal pieces are a little easier to solve. When you start a new game you will be asked whether you wish to play a game wi

Summary of the content on the page No. 10

ZINGMAGIC LICENCE AGREEMENT This Licence Agreement is your proof of licence. Please treat it as valuable property. This is a legal agreement between you (either an individual or an entity) and ZingMagic Limited ("ZingMagic "). By breaking the seal on the media and/or by using the SOFTWARE, you agree to be bound by the terms of this Agreement. If you do not agree to the terms of this Agreement, promptly return the media and accompanying items (including printed materials and binders

Summary of the content on the page No. 11

Licence agreement CUSTOMER REMEDIES. ZingMagic's entire liability and your exclusive remedy shall be, at ZingMagic's option, either (a) return of the price paid or (b) repair or replacement of the SOFTWARE or hardware that does not meet ZingMagic's Limited Warranty and that is returned to ZingMagic with a copy of your receipt. This Limited Warranty is void if failure of the SOFTWARE or hardware has resulted from accident, abuse, or misapplication. Any replacement SOFTWARE will be warra


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