Franklin WGM-2037 user manual

User manual for the device Franklin WGM-2037

Device: Franklin WGM-2037
Category: eBook Reader
Manufacturer: Franklin
Size: 0.36 MB
Added : 2/16/2014
Number of pages: 23
Print the manual

Download

How to use this site?

Our goal is to provide you with a quick access to the content of the user manual for Franklin WGM-2037. Using the online preview, you can quickly view the contents and go to the page where you will find the solution to your problem with Franklin WGM-2037.

For your convenience

If looking through the Franklin WGM-2037 user manual directly on this website is not convenient for you, there are two possible solutions:

  • Full Screen Viewing - to easily view the user manual (without downloading it to your computer), you can use full-screen viewing mode. To start viewing the user manual Franklin WGM-2037 on full screen, use the button Fullscreen.
  • Downloading to your computer - You can also download the user manual Franklin WGM-2037 to your computer and keep it in your files. However, if you do not want to take up too much of your disk space, you can always download it in the future from ManualsBase.
Franklin WGM-2037 User manual - Online PDF
Advertisement
« Page 1 of 23 »
Advertisement
Print version

Many people prefer to read the documents not on the screen, but in the printed version. The option to print the manual has also been provided, and you can use it by clicking the link above - Print the manual. You do not have to print the entire manual Franklin WGM-2037 but the selected pages only. paper.

Summaries

Below you will find previews of the content of the user manuals presented on the following pages to Franklin WGM-2037. If you want to quickly view the content of pages found on the following pages of the manual, you can use them.

Abstracts of contents
Summary of the content on the page No. 1



BOOKMAN
ELECTRONIC BOOK CARD
Word Games

USER’S GUIDE
Electronic Publishers
WGM-2037

Summary of the content on the page No. 2

License Agreement READ THIS LICENSE AGREEMENT BEFORE USING ANY BOOKMAN BOOK CARD. YOUR USE OF THE BOOKMAN BOOK CARD DEEMS THAT YOU AC- CEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY RETURN THIS PACKAGE WITH PURCHASE RECEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE BOOKMAN BOOK CARD AND YOUR PURCHASE PRICE WILL BE REFUNDED. BOOKMAN BOOK CARD means the software product and documentation found in this package and FRANKLIN means Franklin Electronic Publishers, Inc. L

Summary of the content on the page No. 3

Contents Welcome to the world of BOOKMAN! difficulty level from beginner to wizard. With this Word Games book card you Also, choose which word list you want can play eleven fun games to enjoy as to use in the games to keep them chal- well as help build your vocabulary. lenging. Use your BOOKMAN to read There are over 80,000 words in Word this card. See “Installing Book Cards” Game’s word list. You can adjust the to learn how. Installing Book Cards and Selecting Books.................... 4 Using

Summary of the content on the page No. 4

Key Guide Function Keys Arrow Keys Move in indicated direction. CLEAR Clears to the games list. Star Key Combinations* Shows the main menus. MENU CARD NEW I + Sends a word between (red) Starts a new round. books. SCORE (green) Shows the current score for DN I + Starts a new round. most games. HINT (yellow) Gives a hint or shuffles letters in most games. ANSWER (blue) Ends the game and shows the answer. CARD Exits the selected book. Understanding the Color Keys ON/OFF Turns BOOKMAN on or off.

Summary of the content on the page No. 5

Installing Book Cards Selecting Books Warning: Never install or remove a Once you have installed a book card book card when BOOKMAN is on. If in your BOOKMAN, you must select you do, information that you entered which book you want to use. in its built-in book and in an installed 1. Turn BOOKMAN on. card will be erased. CARD 2. Press . 1. Turn BOOKMAN off. 2. Turn BOOKMAN over. 3. Align the tabs on the book card with the notches in the These are sample books. slot. 3. Press or to highlight the

Summary of the content on the page No. 6

Using the Color Keys Changing Settings The red, green, yellow, and blue keys on You can adjust the shutoff time and your BOOKMAN change functions ac- the screen contrast. The shutoff time cording to which book is selected. is how long BOOKMAN stays on if you forget to turn it off. When the built-in book is selected, the color keys function as labelled on the CLEAR 1. Press . BOOKMAN keyboard. When a book 2. Press MENU . card is selected, the color keys func- 3. Press the arrow keys to tion as la

Summary of the content on the page No. 7

Viewing a Demonstration Choosing Game Settings Before you start using this book, you can You can customize the games to the view a demonstration of what it can do. settings that suit you. Go back and change them anytime you want more Once you have installed and selected or less of a challenge. Here are the MENU the book card, press and then settings and how to use them: the arrow keys to highlight View Demo ENTER MENU on the Setup menu. Then press 1. Press . to view the demonstration. 2. Press

Summary of the content on the page No. 8

Anagrams Jumble Anagrams challenges you to find all of Jumble jumbles the letters of a mys- the words that can occur within a given tery word. You must unscramble the word. Each letter can only be used as letters to form the word(s). The diffi- many times as it appears in the se- culty of the word is determined by the lected word. Anagrams must be a skill level. specified minimum length, which will 1. Select Jumble from the flash on the screen before each game. games list. 1. Press ENTER to sele

Summary of the content on the page No. 9

Hangman Word Blaster Hangman challenges you to guess a Word Blaster is a speed spelling game. mystery word, indicated by ?’s, one let- Letters of a mystery word appear one ter at a time. You have a limited num- by one. You must enter the answer ber of tries; beginners have more tries before the last letter is shown as time than wizards. Wrong guesses take runs out. The harder the skill level, the your man one step closer to his doom. faster the letters will appear. Try to guess the word before y

Summary of the content on the page No. 10

Word Train Word Deduction All aboard the Word Train spelling Here you must try and deduce what game! You and the train take turns typ- the mystery word is by entering words ing letters to form a word. Whoever and evaluating which of the letters you types the last letter wins. entered are in the mystery word and where they belong. You have a limited 1. Select Word Train from the number of tries, but you can view your games list. past guesses at any time to help you 2. Type any letter to start a f

Summary of the content on the page No. 11

Word Deduction Word Poker 4. Type another word using In Word Poker, you try to get the best different letters. hand by typing the longest word pos- 5. Press to view past guesses. sible with the letter cards you’re dealt. The longer your word, the better your 6. Continue entering words hand. You can also enter two words remembering your past for an even better hand. You’re oppo- guesses and evaluating what the correct letters were and nent is the dealer. The ante for playing where they were plac

Summary of the content on the page No. 12

Word Poker Word Poker If you pressed B, enter the Betting Terms amount you’re betting by pressing You have the choice of betting, the top row of letter keys (Q-P) to passing, seeing, raising or folding. type numbers. Then press ENTER . Here are brief definitions of what 5. Discard any left over letters each mean. by typing the letters you Bet: means you want to bet on ENTER don’t want and pressing . your hand. Watch for the dealer’s move. Pass: means you want to keep 6. If you took new letter

Summary of the content on the page No. 13

Memory Challenge Word Auction Let us challenge your memory. You In Word Auction you must spell a word start with one word and can go as far by buying letters before you run out of as your memory allows. A word will money. Each letter costs you. Com- appear briefly on the screen and then monly used letters cost more than oth- you will be asked to type the word you ers. You will be charged for each re- just saw. Each word must be spelled quest whether the letter is in the word correctly and entere

Summary of the content on the page No. 14

Word Auction Word Capture Word Capture is a speed typing game. Word Auction’s Letter A letter will quickly flash in its position. Amounts You must press that letter key while it A: $20 J: $1 S: $16 is still flashing in order to capture it. B: $5 K: $3 T: $19 But be careful! You only have 10 misses or you lose. C: $11 L: $14 U: $9 The speed at which the letters flash is D: $9 M: $7 V: $3 set by the skill level. To make the game E: $30 N: $18 W: $3 faster, set the skill level higher. F: $4 O:

Summary of the content on the page No. 15

Lotto Sending Game Words Lotto helps you choose lottery numbers This book can send words to certain with the information you enter. You tell it other BOOKMAN books. If you see a how many balls will be chosen and the game word you don’t know and have range of numbers on the balls. a BOOKMAN dictionary, you can send it to the dictionary and see the defini- Number to choose: is asking you how tion. NOTE: Words in the Word Poker many balls or numbers will be drawn. game cannot be sent. Range of numb

Summary of the content on the page No. 16

Sending Game Words Resetting BOOKMAN 3. Highlight the other book icon. If the BOOKMAN keyboard fails to re- spond, or if its screen performs errati- CLEAR cally, first press and then press ON/OFF twice. If nothing happens, follow the steps below to reset it. 4. Press ENTER to select it. Warning: Pressing the reset button The word that you highlighted is with more than very light pressure may either automatically looked up or it permanently disable your BOOKMAN. appears in the other book and yo

Summary of the content on the page No. 17

LBS. Book Card Care Optional Features AC adaptor • Do not touch the metal jack contacts on the book cards. Caution: Touching these electrical contacts with statically charged ob- jects, including your fingers, could Headphone erase information entered in a book jack card or built-in book. AC adaptor jack: Some BOOK- MAN models are equipped with a stan- dard 3.5 mm jack for use with a 9-volt, 200-300 milliamp AC/DC adaptor. • Do not put excessive pressure on the book cards. This symbol indic

Summary of the content on the page No. 18

Limited Warranty (U.S. only) FRANKLIN warrants to you that the BOOKMAN PRODUCT will be free from defects in materials and workmanship for one year from purchase. In the case of such a defect in your BOOKMAN PRODUCT, FRANKLIN will repair or replace it without charge on return, with purchase receipt, to the dealer from which you made your purchase or Franklin Electronic Publishers, Inc., 122 Burrs Road, Mt. Holly, NJ 08060, within one year of purchase. Alternatively, FRANKLIN may, at its option, r

Summary of the content on the page No. 19

Copyrights & Patents Model WGM-2037 • size: 5.9 x 4.2 x 0.6 cm • weight: 0.4 oz. © 1995 Franklin Electronic Publishers, Inc., Burlington, NJ 08016-4907 USA. All rights reserved. U.S. Patents: 4,490,811; 4,830,618; 4,891,775; 5,113,340; 5,203,705; 5,218,536; 5,396,606. Deutsch Patents: M 9409743.7; M 9409744.5. European Patent: 0 136 379. Patents Pending. ISBN 1-56712-248-5 18

Summary of the content on the page No. 20

FCC Notice NOTE: This equipment has been tested and TV technician for help. found to comply with the limits for a Class NOTE: This unit was tested with shielded B digital device, pursuant to Part 15 of the cables on the peripheral devices. Shielded FCC Rules. These limits are designed to cables must be used with the unit to insure provide reasonable protection against compliance. harmful interference in a residential NOTE: The manufacturer is not responsible installation. This equipment generate


Alternative user manuals
# User manual Category Download
1 Franklin Advanced Thesaurus ATH-440 User manual eBook Reader 4
2 Franklin BOOKMAN BJP-2034 User manual eBook Reader 3
3 Franklin BOOKMAN CDR-2041 User manual eBook Reader 1
4 Franklin Bookman MWD-640 User manual eBook Reader 11
5 Franklin Bookman BDK-1460 User manual eBook Reader 15
6 Franklin BES-1870 User manual eBook Reader 9
7 Franklin Bookman ADV-640 User manual eBook Reader 0
8 Franklin BOOKMAN DBD-2015 User manual eBook Reader 2
9 Franklin Bookman QBD-2067 User manual eBook Reader 0
10 Franklin BOOKMAN CED-2031 User manual eBook Reader 0
11 Franklin Business Dictionary Quadrilingual User manual eBook Reader 0
12 Franklin BQL-2066 User manual eBook Reader 0
13 Franklin CDR-440 User manual eBook Reader 2
14 Franklin BPS-840 User manual eBook Reader 6
15 Franklin CET-2073 User manual eBook Reader 1
16 Sony Reader 4-153-621-14(1) User manual eBook Reader 37
17 Sony PRS-T1WC User manual eBook Reader 26
18 Sony Reader Daily Edition PRS-900 User manual eBook Reader 65
19 Sony PRS-650BC User manual eBook Reader 19
20 Sony PORTABLE READER SYSTEM PRS-505 User manual eBook Reader 215