ページ1に含まれる内容の要旨
ページ2に含まれる内容の要旨
CONTENTS PRESET 1 VOICE LIST ................................................. 1 PRESET 2 VOICE LIST ................................................. 5 PRESET, CUSTOM, INTERNAL VOICE LIST ................... 9 VL-XG VOICE LIST .................................................... 10 EFFECT TYPE LIST ..................................................... 12 EFFECT TYPE MAP ..................................................... 14 EFFECT PARAMETER LIST ..........................................
ページ3に含まれる内容の要旨
PRESET 1 VOICE LIST Preset 1 Recommended No. Voice Name Comment Note Range 001 Mad Tube C1 - B4 An extremely aggressive sound that lies between synth lead and distortion guitar. 002 VintgLd B-1 - C6 Multi-oscillator type synth lead. 003 SpaceZoo *** Try moving PB, MW, and AT in various ways. 004 GuitHero G0 - C5 A distortion guitar. Controlling the feedback with AT is particularly effective. 005 StoneHng F0 - G6 MW produces a sustained sound. 006 Whizzer G#0 - F#5 Long sustaining synth tone
ページ4に含まれる内容の要旨
PRESET 1 VOICE LIST Recommended No. Voice Name Comment Note Range 035 ThumBass C0 - C3 Thumped Bass. 036 RockBass G-1 - C4 Heavy overdrive rock bass sound. 037 SmooBass B-1 - A#3 Expressive synth bass sound with filter control by velocity and “vintage analog” character. 038 WarmBass B-1 - C4 Warm electric Precision bass sound. Use FC (CC#4) to make sound brighter or darker. 039 YamaBass A-1 - C4 Yamaha 5-string electric bass with brand new strings and “studio EQ”. 040 Box Bass C0 - C4 Similar
ページ5に含まれる内容の要旨
PRESET 1 VOICE LIST Recommended No. Voice Name Comment Note Range 065 DinoPerc *** Use with different combinations of MW and PB to produce complex noise percussion. 066 Formula *** Engine-like sound effect. 067 Jurassic *** Use PB, MW, and CC#13 to produce the cries of various dinosaurs. 068 Devil *** A sound effect using extreme oscillation. Try moving PB, MW, and CC#13 in various ways. 069 SpcHorse *** While applying MW, add AT to create a neighing sound. 070 Jason *** Use the MW to turn thi
ページ6に含まれる内容の要旨
PRESET 1 VOICE LIST Recommended No. Voice Name Comment Note Range 099 PhilTur B-1 - C6 Bright, resonant synth brass lead with accentuated filter dynamic range. 100 ChalPuls B-1 - C6 Synth lead with an indefinably “acoustic” atmosphere. 101 Pluck Ld B-1 - C6 Speedy Synthlead with Guitarlike attack. 102 Brassyn B-1 - C6 Bright analog synthbrass. 103 AcoSynLd A-1 - C6 Analog synth lead-type sound with an acoustic flavor. 104 Moby G-1 - F5 A strange sound in which gradual application of AT increas
ページ7に含まれる内容の要旨
PRESET 2 VOICE LIST Preset 2 Recommended No. Voice Name Comment Note Range 001 Vento C0 - C6 High noise content in this flute type sound. 002 Floboe C0 - C6 Imaginary instrument combining a flute and oboe. 003 Sintax F0 - C5 Synthetic sax type sound. 004 Eastern E0 - C6 In conjunction with mode shift from PB can be used for “classic” Shakuhachi sample effect. 005 Trumpet! C0 - C6 Simulation of Trumpet. 006 SoprSax! C0 - C6 Simulation of Soprano sax. 007 LiteAlto E0 - C6 Light-feeling alto sa
ページ8に含まれる内容の要旨
PRESET 2 VOICE LIST Recommended No. Voice Name Comment Note Range 035 BrtVioln C0 - C6 A bright violin sound. 036 MuteViol C0 - C6 The sound of a violin with an attached mute. 037 BrtViola C0 - C6 A bright viola sound, extending from cello range to violin range. 038 ViolOutt C0 - C6 Bowed-string sound with a sliding feel to the bow. 039 Cello! C0 - C5 Cello simulation. 040 Eleanor C0 - C5 The sound of a cello being played in the center of the string. Becomes a wind instrument-like sound in the
ページ9に含まれる内容の要旨
PRESET 2 VOICE LIST Recommended No. Voice Name Comment Note Range 066 NuSopSax C0 - G5 Mellow pop/fusion style soprano sax. Use (-) PB for “scoop” effect and (+) PB for “growl” effect. 067 CvSopSax A-1 - C6 Simulation of a curved body-type soprano sax. 068 SoprPipe F0 - C6 Soprano sax sound close to a clarinet. 069 LiteSopr E0 - C6 Light feeling sax sound in the soprano-alto range. 070 AnaSoprn F0 - C6 Mid-way between a graceful analog synth sound and a soprano sax. 071 NuAltSax C0 - C5 Brigh
ページ10に含まれる内容の要旨
PRESET 2 VOICE LIST Recommended No. Voice Name Comment Note Range 097 Loboe C0 - C6 New double reed — a contrabass oboe ! 098 Bassoon! C0 - C5 Simulation of Bassoon. 099 Clarint! A0 - C6 Simulation of Clarinet. 100 LitePipe C0 - C6 Light-feeling synth lead sound close to a sax or clarinet 101 HyperCla C0 - C6 A sound combining characteristics of synth lead, clarinet, sax, etc. 102 Clarint2 F0 - C6 Jazz / big band solo clarinet with AT “scoop” effect. 103 IslePipe C1 - C5 New wooden ethnic flut
ページ11に含まれる内容の要旨
PRESET, CUSTOM, INTERNAL VOICE LIST Bank Select MSB=33 Program Bank0= Bank1= Bank2= Bank3= Change No. Preset1 Preset2 Custom Internal 1 ~ 128 1 ~ 128 1 ~ 128 1 ~ 6 1 ~ 64 * For more information on Preset 1 and Preset 2 Voices refer to page 1 – 8. 9
ページ12に含まれる内容の要旨
VL-XG VOICE LIST Bank Select MSB=81, 97 Pch Bank Bank Bank Bank Bank Bank Bank Bank Instrument # 112 113 114 115 116 117 118 119 Group Organ 22 Squeeze <--- <--- <--- <--- <--- <--- <--- 23 MouthKey AmpdHarp CromHarp <--- <--- <--- <--- <--- Guitar 25 Spanish <--- <--- <--- <--- <--- <--- <--- 27 JazzGtr! Carlos Destiny <--- <--- <--- <--- <--- 28 L7 Pluck WetPluck <--- <---- <--- <--- <--- <--- Bass 33 Upright <--- <--- <--- <--- <--- <--- <--- 34 Fnground Birdland <--- <--- <--- <--- <--- <-
ページ13に含まれる内容の要旨
VL-XG VOICE LIST Bank Select MSB=81 Instrument Pch Bank Bank Bank Bank Bank Bank Bank Bank Group # 112 113 114 115 116 117 118 119 Synth Effects 97 Mad Tube <--- <--- <--- <--- <--- <--- <--- 98 StoneHng <--- <--- <--- <--- <--- <--- <--- 99 Mu <--- <--- <--- <--- <--- <--- <--- 100 Moby <--- <--- <--- <--- <--- <--- <--- 101 Igneous <--- <--- <--- <--- <--- <--- <--- 102 SquealAT<--- <--- <--- <--- <--- <--- <--- Sound Effects 121 Jurassic <--- <--- <--- <--- <--- <--- <--- 122 Formula <--- <
ページ14に含まれる内容の要旨
EFFECT TYPE LIST REVERB No. Exclusive Effect Type Description MSB LSB 1 00 00 NO EFFECT Effect turned off. 2 01 00 HALL1 Reverb simulating the resonance of a hall. 3 01 01 HALL2 Reverb simulating the resonance of a hall. 4 02 00 ROOM1 Reverb simulating the resonance of a room. 5 02 01 ROOM2 Reverb simulating the resonance of a room. 6 02 02 ROOM3 Reverb simulating the resonance of a room. 7 03 00 STAGE1 Reverb appropriate for a solo instrument. 8 03 01 STAGE2 Reverb appropriate for a solo inst
ページ15に含まれる内容の要旨
EFFECT TYPE LIST VARIATION No. Exclusive Effect Type Description MSB LSB 1 00 00 NO EFFECT Effect turned off. 2 01 00 HALL1 Reverb simulating the resonance of a hall. 3 01 01 HALL2 Reverb simulating the resonance of a hall. 4 02 00 ROOM1 Reverb simulating the resonance of a room. 5 02 01 ROOM2 Reverb simulating the resonance of a room. 6 02 02 ROOM3 Reverb simulating the resonance of a room. 7 03 00 STAGE1 Reverb appropriate for a solo instrument. 8 03 01 STAGE2 Reverb appropriate for a solo i
ページ16に含まれる内容の要旨
EFFECT TYPE MAP REVERB EFFECTS TYPE MSB TYPE LSB DEC HEX 00 01 02 03~07 08 000 00 NO EFFECT 001 01 HALL 1 HALL 2 002 02 ROOM 1 ROOM 2 ROOM 3 003 03 STAGE 1 STAGE 2 004 04 PLATE 005 05 NO EFFECT : : : 015 0F NO EFFECT 016 10 WHITE ROOM 017 11 TUNNEL 018 12 CANYON 019 13 BASEMENT 020 14 NO EFFECT : : : 127 7F NO EFFECT NO EFFECT Same as BASIC EFFECT (LSB=00) CHORUS EFFECTS TYPE MSB TYPE LSB DEC HEX 00 01 02 03~07 08 000
ページ17に含まれる内容の要旨
EFFECT TYPE MAP VARIATION EFFECTS (0~63) TYPE MSB TYPE LSB DEC HEX 00 01 02 03~07 08 000 00 NO EFFECT 001 01 HALL 1 HALL 2 002 02 ROOM 1 ROOM 2 ROOM 3 003 03 STAGE 1 STAGE 2 004 04 PLATE 005 05 DELAY L,C,R 006 06 DELAY L,R 007 07 ECHO 008 08 CROSS DELAY 009 09 EARLY REF1 EARLY REF2 010 0A GATE REVERB 011 0B REVERSE GATE 012 0C NO EFFECT or THRU : : : 019 13 NO EFFECT or THRU 020 14 KARAOKE 1 KARAOKE 2 KARAOKE 3 021 15 NO EFFECT or THRU
ページ18に含まれる内容の要旨
EFFECT TYPE MAP DISTORTION EFFECTS TYPE MSB TYPE LSB DEC HEX 00 01 02 03~07 08 000 00 THRU : : : 063 0F THRU 064 40 THRU 065 41 THRU : : : 072 48 THRU 073 49 DISTORTION 074 4A OVERDRIVE 076 4C 3-BAND EQ(MONO) 077 4D THRU : : : 127 7F THRU THRU Same as BASIC EFFECT (LSB=00) 16
ページ19に含まれる内容の要旨
EFFECT PARAMETER LIST * Use the “Effect Data Value Assign Tables” listed in the “See Table” column for relations of “data” and actual parameter values. * Parameters marked with a “ ” in the “Control” column can be controlled by an assignable controller. HALL1, HALL2, ROOM1, ROOM2, ROOM3, STAGE1, STAGE2, PLATE ECHO No. Parameter Display Value See Table Control No. Parameter Display Value See Table Control 1 Reverb Time 0.3~30.0s 0-69 table#4 1 Lch Delay1 0.1~355.0ms 1-3550 2 Diffusion 0~10
ページ20に含まれる内容の要旨
EFFECT PARAMETER LIST KARAOKE1, KARAOKE2, KARAOKE3 ROTARY SPEAKER No. Parameter Display Value See Table Control No. Parameter Display Value See Table Control 1 Delay Time 0~127 0-127 table#7 1 LFO Frequency 0.00~39.7Hz 0-127 table#1 2 Feedback Level -63~+63 1-127 2 LFO Depth 0~127 0-127 3 HPF Cutoff Thru~8.0kHz 0-52 3 4 LPF Cutoff 1.0k~Thru 34-60 4 5 5 6 6 EQ Low Frequency 32Hz~2.0kHz 4-40 table#3 7 7 EQ Low Gain -12~+12dB 52-76 8 8 EQ High Frequency 500Hz~16.0kHz 28-58