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DIGITAL REVERBERATOR
Owner’s Manual
Manuel d’instructions
Bedienungsanleitung
Manual del propietario
DATA/CURSOR PARAMETER
DIGITAL REVERBERATOR
MAIN FINE 78 9 PROGRAM INFINITE POWER
L R INC
CLIP STEREO
-3 L
MONO
-6 R
-9 EQ EQ ON
45 6 STORE
-12 PRESET
DEC
-18 USER
-24
PROGRAM MIDI
-36
GATE GATE ON UTILITY
1 2 3 CANCEL ON/ OFF
INPUT PRE EFFECT EQ
0 FREQ GAIN FREQ GAIN FREQ GAIN
ON
100 300 4k 10k
800 2k
LEVEL/ RECALL/
COMPARE OTHERS 0 – BYPASS
•
BAL ENTER
2k
50 700 -15 +15 350 5k -15 +15 20k -15 +
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FCC INFORMATION (U.S.A.) 1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT! This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product. 2. IMPORTANT: When connecting this product to accessories and/or another product use only high quality shielded cables. Cable/s supplied with this product MUST be used. Follow all installation instructi
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Precautions i Precautions Water warning Do not expose the device to rain, use it near water or in damp or wet conditions, or place con- tainers on it containing liquids which might spill into any openings. Avoid excessive heat, humidity, dust, and vibration Keep the unit away from locations where it is likely to be exposed to high temperatures or humidity – such as near radiators, stoves, in direct sunlight, etc. Avoid locations which are sub- ject to excessive dust ac
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ii Contents Contents ERROR Messages of the ProR3 . . . . . . . . . . . .36 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1 Specifications . . . . . . . . . . . . . . . . . . . . . . . . . . . .37 Front panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2 Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .38 Rear panel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6 Block Diagram . . .
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Introduction 1 Introduction Thank you for purchasing the Yamaha ProR3 Digital Reverberator. The ProR3 marks a new era in Yamaha’s reverberation technology. Third-generation Yamaha digital signal processors (DSP) with 32 bit digital signal processing and high-performance 20 bit linear A/D and D/A convert- ers provide unprecedented density and resolution, with breathtakingly dynamic impact. The ultra-high quality analog input and output circuitry achieves a dynamic range of 110 dB, prov
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2 Front panel Front panel 6 7 89 14 2 3 5 DATA/CURSOR PARAMETER DIGITAL REVERBERATOR INFINITE POWER MAIN FINE 78 9 PROGRAM L R INC CLIP STEREO L -3 MONO -6 R -9 EQ EQ ON 45 6 STORE -12 PRESET DEC -18 USER -24 -36 PROGRAM MIDI GATE GATE ON UTILITY 1 2 3 CANCEL ON/ OFF INPUT PRE EFFECT EQ 0 FREQ GAIN FREQ GAIN FREQ GAIN ON 4k 100 300 800 2k 10k LEVEL/ RECALL/ COMPARE OTHERS 0 – BYPASS • BAL ENTER 5k 2k 20k 50 700 -15 +15 350 -15 +15 -15 +15 -00 +10 LR LOW HIGH MID 0 A BCD 1
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Front panel 3 5DATA/CURSOR keys The DATA keys (INC) (DEC) are used to modify the value of the selected parameter. The CURSOR keys (√) (®) are used to select parameters displayed in the LCD. When the PROGRAM indicator is lit, the DATA keys are used to select the program that you wish to recall. 6PARAMETER keys These keys select effect parameters. Each time a key is pressed, it will cycle through the parame- ter pages, and will finally return to the first page.
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4 Front panel 7 Numeric keys These keys are used to directly input the number of a program that you wish to recall, or to input parameter values. When you use the numeric keys to input a parameter value, the value will blink until it is final- ized. Press the RECALL/ENTER key to finalize the value. To return to the original value, press the CANCEL key. Some parameters cannot be entered using the numeric keys. To specify a negative value (for example an equalizer gain of –9
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Front panel 5 11 PRE EFFECT EQ, ON controls This is a three-band parametric equalizer that equalizes the signal before the effect. The center frequency and gain can be set for each band. The ON key turns the pre-effect equalizer on/off. When the equalizer is on, the green indicator will light. LOW MID HIGH Frequency 50 Hz to 700 Hz 350 Hz to 5 kHz 2 kHz to 20 kHz Gain ±15 dB ±15 dB ±15 dB 12 COMPARE key After editing the parameters of a program, you can use this key to compar
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6 Rear panel Rear panel EF G MIDI OUTPUT INPUT R L RL THRU OUT IN R L RL –10dB +4dB –10dB +4dB H 15 MIDI connectors These are 5 pin DIN type standard MIDI IN, MIDI OUT, and MIDI THRU connectors. These connectors are used when transmitting program change messages or control change mes- sages from an external MIDI device to the ProR3, or when transmitting program bulk dump data from the ProR3 to another device. 16 OUTPUT jacks These are balanced output jacks which output the analog
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Basic use – using a preset program – 7 Basic use – using a preset program – Here’s how to select a preset program and use it without adjusting any parameters. Connections 1. Connect the sound source to the INPUT jacks. Warning: Before making connections, make sure that the power is turned off for all your equipment. For a stereo sound source, connect the outputs of both channels to the INPUT jacks. For a mon- aural sound source, use the L input jack. If the sound source
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8 Basic use – using a preset program – Adjusting the input level When the power has been turned on for the ProR3 and the other equipment, make the sound sources produce sound, and adjust the input level of the ProR3. 1. Rotate the INPUT level controls while watching the INPUT level meters. Set the levels to achieve maximum S/N ratio while not allowing the CLIP indicators to light. Selecting effect programs There are two ways to select programs. • Use the INC/DEC keys.
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Basic use – using a preset program – 9 Preset Program List No. Title Type Description Large Hall 1 Large Hall 1 Reverb The ProR3’s standard hall-type reverb. Simulates a large hall with good acous- tics, and is suitable for any instrument. 2 Large Hall 2 Reverb A program with a slight delay between the sparse early reflections and the rich 3 New Hall Reverb reverberation. 4 Wide Hall Reverb A program simulating a spacious and uncolored hall. 5 Breathless Hall Reverb A bit of character.
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10 Basic use – using a preset program – No. Title Type Description Special Room 37 Power Drum Room RoomSim Adds a strong live ambiance to drums. Try it on sampled drums. A percussive short reverb with chorus added. Gives ambiance to drums, lead 38 Soft Space Rev+Cho instruments, and vocals. 39 Droid Short Reverb Simulates an early and extremely expensive digital reverb unit. 40 Droid Long Reverb 41 Tile Room RoomSim The bright ambiance of a tiled room. 42 Coliseum Reverb Long reverb of a wide
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Basic use – using a preset program – 11 No. Title Type Description 77 Super Long Decay Reverb An effect like an extremely long tunnel. 78 Slow Pan Reverb Rev→PanA fairly long reverb is panned slowly. Water sounds producing a “sprong” when applied to a rim shot. When applied to 79 Sub Aqua Pit→Rev strings, a saw-like sound results. 80 Thud Pit→Rev Turns an acoustic instrument into a synth! Produces an auto-wah like effect when applied to guitar. 81 Alien Attack Pit→Rev 82 High Filter Reverb 8
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12 Advanced uses (1) Advanced uses (1) The bypass function When you press the BYPASS key, the circuit will be switched so that the input sound is output directly. This function provides an easy way to make a quick comparison between the sound pro- cessed by the effect program and the unprocessed sound. When the effect is bypassed, the red indicator will light. PRE EFFECT BYPASS EQ EFFECT ON Pre-effect EQ The PRE EFFECT EQ controls allow you to make settings for the three-band pre-effect equ
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Advanced uses (1) 13 The INFINITE function The INFINITE function lets you set an extremely long reverb time. This is effective when used on the ending of a song, etc. The INFINITE key can be used in the following two ways. •Press and immediately release the INFINITE key. The reverb time will be set to the maximum. Press the key once again and the reverb time will return to the original value. •Press hold the INFINITE key. The reverb time will be set to the maximum as long as you continue hol
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14 Advanced uses (2) – Editing functions – Advanced uses (2) – Editing functions – Preset programs are “ready-made” programs. In contrast, user programs can be tailor-made to meet your needs. This section explains how you can edit your own programs. How programs are organized Each of the ProR3 program consists of two main stages; the primary effect and the secondary effects. Of these, the primary effect can be selected from one of the following ten types, and will depend on the program that
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Advanced uses (2) – Editing functions – 15 Editing procedure 1) Selecting a program Refer to the list of preset programs on page 9 or the included preset program list, and select the number of the program that you wish to edit. At this time, it is not possible to change the type of the primary effect, so make your choice of type carefully. Primary effect type Large Hall 1 Reverb RevTime = 2.5s 2) Editing parameters 1. Press the key which accesses the program parameter that you wish t
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16 Advanced uses (2) – Editing functions – 3) Entering a title You can enter a program name of up to 16 characters for each of your own effect programs. 1. Press the OTHERS key. The red indicator will light. Each time you press the OTHERS key, the title edit page and two controller parameter pages will alternate. Title Edit [Dread Lurgi Verb] 2. Use the CURSOR keys (√) (®) to select the location of the character. The cursor will indicate the location when a character can be selected