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1ST PRINTING DEC. 00
Universal Kit
Kit Installation Instructions
& Service Manual
Switchable FROM High Resolution 31K
TO Standard (Low) Resolution 15.75K.
2 - 4 PLAYER GAME
Kit come with two (2) JVS/JAMMA Interface
Boards for four (4) Player Action.
SEGA ENTERPRISES, INC. USA
MANUAL NO. 999-1117
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Warranty Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workman- ship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects in workmanship and materials under normal operating condi- tions. No other product in this machine is hereby covered. Sellers sole liability in the e
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AC Power Cable Volume/Speaker/ Kit Overview (GRN/WHT/BLK) Coin Meter Cable FIG. 1 JVS/JAMMA JVS/JAMMA Transformer Interface Bd. #1 Interface Bd. #2 Service Switches Audio Board JVS USB Port VGA Output Power Supply Template Layout See Pages v & vii to copy & cut templates. * * FIG. 2 1
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WWF Royal Rumble Sega Naomi System Kit Contains List Part # Desc Qty 840-0040D-01 WWF GAME BD ASSY 1 838-13616 AUDIO AMP (NAOMI) 1 560-5407-UL TRANSFORMER 1 838-13683-93CV1 JAMMA I/O BD (NAOMI) 2 400-5397 POWER SUPPLY (NAOMI) 1 600-7141-200 USB CABLE 1 600-7009-2500 VGA VIDEO CABLE 1 999-1137 MARQUEE 1 999-1140 INSTR SHEET (CTRL DESC) 1 999-1141 INSTR SHEET (PLAYERS) 1 999-1138 CTRL PANEL OVERLAY 1 999-1142 SIDE DECALS 2 999-1139 BUTTON SHEET 1 XXXXXXXXX 8 WAY JOYSTICK 4 XXXXXXXXX PUSHBUTTONS FO
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Feb 9. 2000 120 SERVICE BULLETIN SEGA Service Department http://www.seuservice.com 45133 Industrial Drive Phone: 415.701.6580 Fremont, Ca. 94538 Fax: 415.701.6594 SPECIAL NOTICE FOR ALL SEGA NAOMI KITS PROBLEM: The SEGA Naomi Game kits are actually ‘JAMMA Dependent’. What this means exactly is they will only install into existing JAMMA Cabinets. If an operator tries to install these kits into a Non-JAMMA cabinet, they will first have to bring the wiring up
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INSTALLATION INSTRUCTIONS 1) First. Remove all access panels from the game. Locate the original game Logic PCB’s & Power Supply and remove from the Cabinet by first disconnecting all harnesses from the boards. (You need only to splice in the Main Power (110v AC) into the 3-Pin Connector (GRN/WHT/BLK).) 2) Remove all existing game harnesses (we suggest using New Jamma Harnesses (NOT contained in the kit) to ensure reliability). 3) Locate the most convenient and open area of the cabinet to
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INSTALLATION INSTRUCTIONS 10) Proceed to place new decals on the sides of the cabinet. Locate a new monitor bezel, if needed, and replace glass, if required (due scratches). Install Instruction Placard to the back of the Monitor Glass. NOTE: As a precaution, disconnect the JAMMA Harness from the I/O Boards and turn power on. With a Multi-Meter, measure the 5v and adjust if necessary to 5.15v DC. Measure the +12, -12 and -5 to ensure the wires and voltages are in the correct position. Turn
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Sega Naomi System Switch Bracket and Speaker Installation Diagrams (Figure 3) To CN1 of Amplifier Board JAMMA Pin 8 Pin 1 Yellow Wire from Extra Pin 4 Harness (+5v) Pin 5 _ + Coin Meter Service Test JAMMA Pin R Volume JAMMA Pin 1 JAMMA Pin 15 GRY/RED Left From CN2 of Speaker ORG/RED Amplifier Board GRY/BLUE From CN4 of Right Amplifier Board Speaker ORG/BLUE 7 YEL/RED GRN/RED WHT/RED
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Sega Naomi System JAMMA Harness Wiring (JAMMA I/O BD) (Figure 4) Ground 1 Ground A 2 Ground B Ground +5v (Not Used) 3 C +5v (Not Used) +5v (Not Used) +5v (Not Used) 4 D 5 E (Not Used) (Not Used) +12v (Not Used) 6 F +12v (Not Used) 7 Key H Key J Coin Meter 1 8 Coin Meter 2 9 (Not Used) (Not Used) K (Not Used) (Not Used) 10 L 11 M (Not Used) (Not Used) 12 Video Green Video Red N Video Blue 13 Video Sync P Video Ground 14 R Service Test S (Not Used) 15 Coin 1 16 T Coin 2 1P Start 2P Start 17 U 1 2P
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Sega Naomi System Filter Board Information Connector Description etc. PSW1 PSW2 DIPSW1 CN2 CN1 CN3 CN4 Service Test Switch Switch Preamp Level VGA Level Power Connectors Audio Out Video Out 1 2 3 4 Setting for High Resolution 31KHZ 1 -4 off 1 2 3 Setting for Standard Resolution 15KHZ 1 on 2-4 off. 9
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BUTTON LAYOUT CONFIGURATION Below are Actual Size Templates for PROPER ERGONOMIC PLACEMENT of your Control Panel Buttons. (Copy this page to cut templates at dotted lines.) 11 Cut Copied Page Only
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BUTTON LAYOUT CONFIGURATION Below are Actual Size Templates for PROPER ERGONOMIC PLACEMENT of your Control Panel Buttons. (Copy this page to cut templates at dotted lines.) 13 Cut Copied Page Only
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2. HOW TO PLAY ON-SCREEN DISPLAY Monitor Position Synchronous Frequency HORIZONTAL 15/31 kHz CONTROL PANEL Moving of Wrestlers Attack Button Support Button Grapple Button A G S Attack Button Enables a wrestler to punch and kick an opponent. Enables a wrestler to grapple an opponent. Also enables a wrestler to Grapple Button throw, or swing onto the ropes, an opponent after grappling. Support Button Enables a wrestler to take an action other than attacking and grappling; that is, to run, mount t
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Basic Operations Attack Button This button enables you to punch and kick an opponent. Press the button repeatedly to attack without a break. Grapple Button This button enables you to grapple an opponent and then make him staggered or groggy, throw him or swing him onto the ropes. The button also enables you to throw down or squeeze a downed opponent. Furthermore, the button enables you to pick up a weapon on the stage other than the ring. Support Button This button enables you to run into the
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Partner Attacks (in Exhibition Mode) According to a WWF rule, you specify your own wrestler and its partner. Attacks by the partner are called partner attacks. You also specify any one out of the three partner attacks; Type A, Type B, and Type C. You can use a partner attack by pressing any two buttons simultaneously. Independent Partner Attacks Only a partner wrestler attacks an opponent. These attacks include a dashing punch/kick, continuous attack, weapon attack, dived attack from a corne
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Special Operations with Royal Ramble Mode The royal ramble mode has a rule of making an opponent fallen from the ring. This needs to specify special operations that an exhibition mode does not support. How to make an opponent fallen from the ring To grapple an opponent nearby the ropes and hammer-throw him into outside the ring: Grapple an opponent nearby the ropes, set the lever into outside the ring, and press the support button. NOTE: In an exhibition mode this is to hammer-throw into inside