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ELECTRONIC LCD GAME
MODEL 60-051
600510001IWTI-02
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INTRODUCTION The fight is on for the WCW Heavyweight Championship belt and you’re in control. The biggest names in wrestling are colliding to settle their feuds. Each pair are starring in their own unit - Hollywood Hogan Vs. Goldberg, Raven Vs. Diamond Dallas Page, and Scott “Big Poppa Pump” Steiner Vs. Rick Steiner. Collect them all and become the Champ. You can choose either wrestler on each unit to make your favorite win their feud. Select Raven and use the Evenflow DDT, or Diamond Dalla
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THE STORY Now, he has separated from the flock but is still one of the most talented and ruthless wrestlers in the WCW. He cares nothing for others. The only thing that matters to him now is capturing the WCW Heavyweight belt and he will stop at nothing to get it. No rules, or opposition will stand in his way. Use his Evenflow DDT to take the belt. DIAMOND DALLAS PAGE DDP is known as the hardest working wrestler in the sport today. His constant will to succeed and win the WCW Heavyweight Ch
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Raven and DDP have a score to settle. After many confrontations without a clear winner, they will step in the ring to settle their differences once and for all. Choose your wrestler and enter a tournament that lasts best of 7 matches. You don’t have to win all 7 matches to win the belt but you do have to win at least 4. If you only win 4, you should step back in the ring and win all 7. If you win all 7, it just proves that you are the better man and a true Champion. OFF PAUSE RESET GRAPPLE
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OBJECT OF THE GAME CONTROLS OFF – Press to turn OFF the unit. The unit also shuts off after three minutes of no action. SOUND – Press to turn the SOUND ON. – Press to turn the SOUND OFF. PAUSE – Press to PAUSE the game. ON/ START – Press to turn the unit ON. – Press to start the game. – Press to start each new match. – Press to exit pause. “ ” – If your opponent is on the ground, press , to attack your opponent off the ropes. “ ” – If your opponent is on the ground, press to go for the pin
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PUNCH – Press to make the wrestler punch their opponent. – After grappling, press this repeatedly to do a power move (see pages 9 & 10). KICK – It will make the wrestler kick their opponent. – After grappling, press this repeatedly to do a power move (see pages 10 & 11). BLOCK – BLOCK enemy’s punches and kicks. Note- The wrestler can still be grappled while blocking. – After grappling, press this repeatedly to do a power move (see page 11). GRAPPLE – Grapples with opponent. Note - The wrestler
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HOW TO PLAY STARTING A NEW GAME Press the ON/START button to power on the game. Both wrestlers will now appear and Raven will be flashing. Whichever wrestler is flashing will be your wrestler in the ring. If you want to switch between the two wrestlers, simply press left or right. When your favorite wrestler is flashing, press ON/START to begin your first match. Now you can step in the ring, wrestle through a best of 7-match tournament to win the WCW Heavyweight Championship Belt, and prove
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POWER POWER METER METER There is a power meter that will come on screen when the wrestlers are in a grapple. Your goal is to fill up your half of the meter to get off your move instead of your opponent. It will seem like a tug of war when you grapple with your opponent to fill your half of the meter. To fill the meter and get your moves off, tap the move button of your choice (see page 9 beside POWER MOVES) as quickly as possible. Tap is fast enough and you’re on your way to victory. Not fa
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HOW TO PLAY BASIC MOVES - COMMON TO BOTH WRESTLERS PUNCH – PUNCH button GRAPPLE – GRAPPLE button KICK – KICK button BLOCK – BLOCK button PIN – when your opponent is on the ground ATTACK OFF THE ROPES – press , when your opponent is on the ground POWER MOVES – RAVEN EVENFLOW DDT – From Grapple press PUNCH rapidly BODYSLAM – From Grapple press GRAPPLE rapidly 9
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HIP TOSS – From Grapple press KICK rapidly POWER MOVES – DIAMOND DALLAS PAGE DIAMOND CUTTER – From Grapple press PUNCH rapidly 10 HOW TO PLAY
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HOW TO PLAY DDT – From Grapple press GRAPPLE rapidly THROW OPPONENT INTO ROPES – From grapple press BLOCK rapidly. Press punch when DDP is coming back at you to clothesline him to the mat. SHORT CLOTHESLINE – From Grapple press KICK rapidly 11
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HINTS FOR VICTORY 1. Attack, Attack, Attack - You can’t win if you don’t inflict some damage. 2. Warm them up with punches and kicks. Then move in and do some real damage with your power moves from the grapple. 3. Learn to use the Block - Knowing when and when not to use the block will separate the champs from the chumps. 4. When they’re down, keep ‘em down - After you knock them down, go off the ropes to inflict some extra damage. 5. Initiate the Grapple - If you grapple your opponent before he
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BATTERIES INSERTING THE BATTERIES To insert the batteries, have an adult open the battery compartment cover at the back of the game. (To remove cover, press and push battery cover upward.) Insert 2"AA” /LR6 batteries (not included), making sure to align “+” and “-” as shown. CAUTION: Batteries should be replaced by an adult. Not suitable for children under 36 months, may contain small parts. TO ENSURE PROPER FUNCTION: – Do not mix old and new batteries. – Do not mix alkaline, standard, or rechar
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CAUTION High temperature will Do not use a pencil or pin to press the destroy the unit. Do not leave unit in direct RESET switch. Use a ball-point pen. sunlight. Do not press the liquid Clean only with a crystal display and piece of soft dry cloth. avoid heavy shock or the display may fail. Replace with new batteries at the first sign of erratic operation. Remember, your game will reset once you’ve replaced or removed the batteries. DEFECT OR DAMAGE If a part of your game is damaged or somethi
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WARRANTY 90-DAY LIMITED WARRANTY Tiger Electronics, Ltd. (Tiger) warrants to the original consumer purchaser of this product that the product will be free from defects in materials or workmanship for 90 days from the date of original purchase. This warranty does not cover damages resulting from accident, negligence, improper service or use or other causes not arising out of defects in materials or workmanship. During this 90-day warranty period, the product will either be repaired or replaced (
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THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE TIGER IN ANY WAY. ANY IMPLIED WARRANTIES APPLICABLE TO THIS PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL TIGER BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THIS TIGER PRODUCT. S