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NOKIA 
SERIES 60 UI STYLE GUIDE 
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Copyright © Nokia Corporation | ver. 1.4                                                                                                                                                                                                                                                                                                                                                                                                                             
                    
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                        Editorial notes  A style guide should give an overview and provide enough guidelines for designing  good applications, but not all the information to write the software. This is intended  to be a compact and easy to read guide, which means skipping many details that can  be found in other documents. There's no general discussion about good usability;  instead this document tries to clarify how the style elements of the Nokia Series 60  user interface are meant to be used in practice.   The conte
                    
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                        Contents  ABOUT THIS DOCUMENT................................................................................................................................................ 7  PURPOSE ....................................................................................................................................................................... 7  AUDIENCE........................................................................................................................................
                    
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                        NAVIGATION USING LINKS.....................................................................................................................................25  5. UI COMPONENTS ......................................................................................................................................................25  LISTS AND GRIDS...........................................................................................................................................................
                    
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                        CONFIRMATION QUERY...........................................................................................................................................60  LIST QUERY.................................................................................................................................................................61  MULTISELECTION LIST QUERY ...............................................................................................................................62  DATA QU
                    
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                        SELECTING TEXT ........................................................................................................................................................80  DOCUMENT HANDLING ................................................................................................................................................80  CREATING NEW DOCUMENTS ...............................................................................................................................80  SAVING ED
                    
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                        About this document  Purpose  The Nokia Series 60 UI Style Guide gives an overview of the Series 60 user interface  and describes the essential parts of it, giving examples of how to use the interface  elements.  The Nokia Series 60 UI Style Guide can be used as an introduction to the style or as  reference material. It can provide background material to help UI designers make  decisions about their product.  Audience  This document is intended, in the first place, for people who work with appli
                    
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                        1. WHERE NOKIA SERIES 60 UI BELONGS  Nokia Series 60 UI is intended for use in higher end mobile phones featuring personal  information management (PIM) and multimedia applications such as:   Calendars   Text and multimedia messaging   E-mail   WAP or other browsers   Imaging  The screen is suitable for viewing short messages and can also display colour or  grayscale images.  The data entry interface is optimised for a numeric ITU-T type keypad. Other input  devices are not considered 
                    
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                        2. HARDWARE REQUIREMENTS  Nokia Series 60 UI has certain requirements concerning the hardware. This section  lists the assumed hardware for the first implementation; it is possible to extend and  modify the hardware to some extent for subsequent product generations.  Display    Figure 2-1. Series 60 display.  The Series 60 UI display specifications are as follows:   Resolution: 176 pixels (width) by 208 pixels (height).  It should be possible to modify the vertical resolution for future genera
                    
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                        Keys  The following keys are required for Series 60 UI:  Scroll up  navigation keys   Scroll down   Scroll left   Scroll right    Select key    Left softkey  softkeys   Right softkey    Send key  call handling   End key    Applications key  other   ITU-T numeric keypad (0-9, *, #)   Clear key   Edit key   Power key      The navigation keys can be ordinary buttons, or they can be implemented using  different control devices, for example a roller which can be rotated and pressed  so that up, dow
                    
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                        3. GRAPHICAL COMPONENTS  Windows and panes  The display layouts are hierarchically organised. The layouts are built using  components called windows and panes.   screen Screen is the topmost display component,  corresponding to the entire pixel area of the  physical screen.   window Window is a component that has no parent except  the screen. Typically a window fills up the entire  screen, but there are also smaller (temporary)  windows that take up only a part of the screen,  leaving other part
                    
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                        - status pane  - main pane  - softkey pane  See the dedicated sections for more detailed  descriptions on each of these panes.  pop-up window A pop-up window does not fill the entire screen; the  pop-up window has a frame, and typically the  underlying application is partly visible around the  pop-up window.    Pop-up windows are typically used in temporary  states. Back stepping does not usually lead to a  pop-up window.   Detailed information on various pop-up windows  can be found in section 
                    
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                        Applications can also use the main pane area to freely draw whatever is needed. In  that case, however, the responsibility of the look and feel is entirely on the  application's designer. General guidelines for designing application specific main  pane layouts can be found elsewhere in this document.  Status pane  Status pane displays status information of the current application and state as well  as general information about the device status – for example the signal strength and  battery char
                    
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                        Context pane  Context pane displays the current application's icon.     Figure 3-4. Context pane.   The user can recognize the application by the context pane whenever the title  pane contains a context - specific text.   The context pane graphic may contain some dynamic element (for example  animation) to inform the user about the application's state. Some applications  (e.g. Contacts) may even use the pane in a fully dynamic way to display some  data relevant to the application.  Navi pane
                    
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                        design guideline, the number of tabs should be kept  low (max 6 recommended), and the number should  not be dynamic.  (See Tabs in section Interaction style for a  description of their effect on navigation within an  application.)  Navigation text   Figure 3-7.  Navigation text.  Navigation text is displayed in the navi pane when  there are similar items to be browsed by scrolling  horizontally, e.g. dates in a calendar. Arrow  indicators in both ends of the pane indicate the  possibility to scr
                    
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                        Battery pane Battery indicator is only visible in the idle state. It  displays the remaining energy level of the battery,  using a graphical indicator. It also acts as a  charging indicator.    Figure 3-11. Battery pane (right).  Universal indicator pane Used for displaying universal status indicators: the  status indicators that need to be visible regardless  of the current application. The maximum number of  items at a time is 3; items are prioritized according  to their importance.    Figure 
                    
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                        backstepping from one state to the previous state never leads into a temporary state;  they are skipped.  More information on these components can be found in section UI components.  Options menu The commands and options that are available in the  current context can be accessed via the options  menu. It is displayed as a list in a pop-up window.  Query A query is a component where the software waits  for user input. All query components are displayed  in pop-up windows. They consist of a prompt
                    
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                        Presentation of text  Justification  Default text justification is left. There are only a few exceptions to this, in specific  cases, for example:   Soft indicators in idle state. These are right justified.  It must also be noted that when the display text language is Arabic or some other  language following right to left writing direction, many elements are right justified.  (See [some specific document] for more information on layout changes for right-to- left languages.)  Truncation  When a
                    
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                        Edit key - the interaction is different, causing the action on the key release  event.   Certain keys, possibly in certain contexts only, may perform key repeat. Key  repeat starts after long key press timeout when the key is continuously being  held down, and the associated function is performed according to the key repeat  frequency, for example 3 times/second. (The repeat frequency may be user  adjustable.) Moving the cursor in an editor is a typical case where key repeat can  be used.   
                    
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                        there is no item to open and no option to select (see  section Selection list).   The Select key must not directly activate any such  function the user would not expect in the given  situation. Therefore, the context specific options  menu is offered in states where no selectable items  exist.   The open/select function should not be mixed with  the options menu function within the same state;  only one or the other should be used.  Left softkey - Typically labeled Options. Opens the options  me