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HPD-10_e1.book 1 ページ 2006年4月7日 金曜日 午後2時14分 Audio Cable Monitor Amplifier PM-10 Cable PCS-31L Kick Trigger Unit KD-7 Pad Stand PDS-10 Bass Drum Pedal Foot Switch FS-5U
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HPD-10_e1.book 2 ページ 2006年4月7日 金曜日 午後2時14分 Contents L-R EXCHANGE.......................................... 23 Features ......................................................3 UNDO ....................................................23 Setup.......................................................24 Demo Songs...............................................3 METRONOME ........................................... 24 Panel Descriptions .....................................
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HPD-10_e1.book 3 ページ 2006年4月7日 金曜日 午後2時14分 Features 410 Sounds Play With External Audio Sources Sound selection is made easy thanks to sound category Groups The mix in allows one to connect external audio sources, ideal or Alphabetical listing. for playing along with CDs or for connecting external sound modules. Specially Selected Effects For Improving Techniques Ambience (5 Types) and a choice from on-board Multi Effects (20 types) can be used at the same time. In
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HPD-10_e1.book 4 ページ 2006年4月7日 金曜日 午後2時14分 Panel Descriptions Top Panel fig.0-01.e EDIT Button Access to all EDIT parameters D BEAM Button [SHIFT] + this button for SETUP parameters KIT Button On/Off LED is lit when ON. See p. 9–13 Main play page return function See p. 8, 13 [SHIFT] + this button for UNDO function VOLUME Knob See p. 23 D BEAM Controller Master Volume control COACH Button Coach Mode access CURSORS LED is lit when in use. For moving through See p. 17 edit pages (METRONOME)
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HPD-10_e1.book 5 ページ 2006年4月7日 金曜日 午後2時14分 Panel Descriptions Display Kit names, instrument names, parameter names and messages appear here. Kit numbers and Tempo appears here when in COACH Mode Appears during instrument selection when instrument These individual indications appear during EDIT mode showing the sorting is set to alphabetical order. respective status: HH CTRL appears, indicating Hi Hat sounds that work with the Hi Hat control function of an optional foot switch Page directi
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HPD-10_e1.book 6 ページ 2006年4月7日 金曜日 午後2時14分 Panel Descriptions Rear Panel fig.0-02.e EXT TRIG / FOOT SW Jack For connecting external pads, kick triggers or foot switches (FS-5U/DP-2) MIX IN Jack (STEREO) MIDI Connectors (IN, OUT) For connecting external audio sources. Sound input here OUT: For playing external modules goes to the output jacks and headphone jack. from the HandSonic 10 For saving data IN: For using the HandSonic 10 as OUTPUT Jacks For connecting to amplifiers, recordi
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HPD-10_e1.book 7 ページ 2006年4月7日 金曜日 午後2時14分 Getting Familiar Turning the Power On/Off 941, 942 Make sure the volume controls on the HandSonic 10, and any connected devices are set to “0.” Then turn on the device connected to the MIX IN Jack. Turn on the HandSonic 10’s power switch. As there is a built-in protection circuit, it will take a few seconds before you see the kit name appear in the display. Until that time, Do NOT touch any pad, or use the D BEAM. Turn on the device conn
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HPD-10_e1.book 8 ページ 2006年4月7日 金曜日 午後2時14分 Getting Familiar D BEAM Controller D BEAM Button KIT Buton Control Knob Preset KIT Buttons SHIFT Button EFFECT Button D BEAM Now pass your hand over the D Beam. Here you are simply triggering a sound with it. Make sure the [D BEAM] button is lit. Ambience Next, while holding down the [SHIFT] button, press the [EFFECT] button. This is how you turn the Ambience on or off, and you will see the indication in the display. Effects Press the
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HPD-10_e1.book 9 ページ 2006年4月7日 金曜日 午後2時14分 Getting Familiar Basic Editing In order to understand the possibilities of the various editing functions, there are a few basic points you must take into consideration. These will help save you time, and avoid frustration whether this is your first electronic musical instrument or not. Any changes you make are automatically registered as there is no “write” function. Taking that into consideration, we recommend that you explore the e
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HPD-10_e1.book 10 ページ 2006年4月7日 金曜日 午後2時14分 Getting Familiar Tuning 1. Press [KIT](*1), then press [CONGA], then [EDIT] and you see . Press the [ ] cursor and you will see the instrument name. *1: This is only to reset this kit to the factory settings and ONLY for this basic functions explanation. 2. Now press the [ ] once, you will see in the display. Now you can use the [+]/[-] buttons or the Control knob to change the pitch. Muffling 3. Push the [
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HPD-10_e1.book 11 ページ 2006年4月7日 金曜日 午後2時14分 Getting Familiar PRESSURE 1. Press [KIT], then press [CONGA], then [EDIT], so you see in the display again. 2. Press the [ ] cursor once and you will see in the display. 3. Press the [ ], and you will see (this means “transmit pressure control”). 4. Play the large left pad and you will see in the display. 5. Press the [ ] once again, and you will see (receive mute control) in the display.
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HPD-10_e1.book 12 ページ 2006年4月7日 金曜日 午後2時14分 Getting Familiar EFFECTS (Basic) EDIT Button KIT Button CURSOR STEEL DRUM Button EFFECT Button 1. Press [KIT], then press [STEEL DRUM], then [EDIT], so you see in the display again. 2. Press the [ ] cursor until you see in the display. Verify that the [EFFECT] button is also lit. 3. Press the [ ] and you will see in the display. Here is where you can change the effect being used. More about effects will b
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HPD-10_e1.book 13 ページ 2006年4月7日 金曜日 午後2時14分 Getting Familiar D BEAM The D Beam functions not only for triggering sounds, but for controlling them as well. During this explanation, make sure the [EFFECT] button is NOT lit. (OFF) D BEAM Button EDIT Button CURSOR Control Knob DRUMS Button EFFECT Button 1. As an example, push the [DRUMS] button. 2. Make sure the [D BEAM] button is lit, and pass your hand over the D Beam. In this case the D Beam is just triggering the soun
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HPD-10_e1.book 14 ページ 2006年4月7日 金曜日 午後2時14分 Getting Familiar METRONOME (STYLE GUIDE) STYLE GUIDE Metronome patterns include 86 variations and are not only fun to play along with, but can help you learn different rhythms and styles. (All adjustments to settings can be made with the [+]/[-] buttons or the Control Knob.) EDIT Button METRONOME Button CURSOR SHIFT Button Control Knob 1. Press the [ ] button to start. 2. While holding down the [SHIFT] button, press [EDIT] and
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HPD-10_e1.book 15 ページ 2006年4月7日 金曜日 午後2時14分 Getting Familiar Tempo Change 7. Press the [ ] until you see: Style Guide patterns have their own tempo settings. If Tempo Change is set to OFF, then those tempos will be ignored, and all Style Guide patterns will play at the Metronome’s tempo setting. If Tempo Change is set to AUTO, then, in general, each time you change a pattern the tempo will change as well. * Depending on the pattern chosen and the kit you are playing,
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HPD-10_e1.book 16 ページ 2006年4月7日 金曜日 午後2時14分 Getting Familiar Metronome Sound 7. Press the [ ] again, and you’ll see: You have 12 different types of sounds to use as a metronome sound. Metronome Sound List No. Sound No. Sound 01: ELECTRONIC 07: STICKS 02: OLD STYLE 08: COWBELL 03: PULSE 09: CLAVES 04: BEEP 10: WOODBLOCK 05: SWEEP 11: TRIANGLE 06: ZAPP 12: SHAKER Volume 8. Press the [ ] again, and you’ll see: The volume range is 0–10. (Some of the metron
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HPD-10_e1.book 17 ページ 2006年4月7日 金曜日 午後2時14分 Getting Familiar COACH MODE COACH Button METRONOME Button CURSOR Here you will find 6 different functions, all designed to challenge and help you improve your timing, rhythmical sense, stamina and make you more comfortable with the pad positions. When entering this mode, you will also see which function you are using appear in the left side of the display. We advise to check each function as explained here first, before ma
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HPD-10_e1.book 18 ページ 2006年4月7日 金曜日 午後2時14分 Getting Familiar Rhythm Check * This function uses the sound assigned to the large right pad (M5) in the current kit. Be sure there is a sound assigned there or that the volume of that sound is not too low. 1. Press the [COACH] button and use the [ ] or [ ] cursors until you see in the display. 2. Press the [ ] button now to see what it does. Within the 2 measure count in, you will see appear